Outrun with frame counter

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wongck
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Re: Outrun with frame counter

Postby wongck » Sat Jun 29, 2019 9:37 am

FedePede04 wrote:my back is starting to get better, but not so much that i can sit in front of my computer for a longer period.

You need to invest in one of this https://www.youtube.com/watch?v=cX7igBvGgUc

take care
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FedePede04
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Re: Outrun with frame counter

Postby FedePede04 » Sat Jun 29, 2019 9:47 am

wongck wrote:
FedePede04 wrote:my back is starting to get better, but not so much that i can sit in front of my computer for a longer period.

You need to invest in one of this https://www.youtube.com/watch?v=cX7igBvGgUc

take care

:lol: one thing for sure my better half, she would kill if I bought and put it in the living room :lol: :lol: :lol:
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Re: Outrun with frame counter

Postby dma » Sun Jun 30, 2019 1:03 pm

Nice work on the car sprites! :D
You plan to keep the original Ferrari horse orientation error or not? ;)
Last edited by dma on Wed Aug 21, 2019 11:33 am, edited 2 times in total.

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Re: Outrun with frame counter

Postby wongck » Sun Jun 30, 2019 10:56 pm

Right, when I am behind a real Ferrari I do not see that horse flipping around.
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Re: Outrun with frame counter

Postby vebxenon » Wed Aug 21, 2019 8:07 am

Any news? :)
Just a computer and videogame lover :)

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Re: Outrun with frame counter

Postby FedePede04 » Thu Jan 02, 2020 11:17 pm

Hi
all sorry for the silences, it have taken a longer with my back that i expected, i had a really hard time getting back into Atari mode, when my back starting to get better late October, I was playing to many PC games :oops:

i have made some minor changes to the code adding a hack that allow to get up/down animations of the car.
i made a short video showing it.


i will try to see if i can get some progress made on this game in the near future :D

Last edited by FedePede04 on Fri Jan 03, 2020 5:37 am, edited 1 time in total.
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Re: Outrun with frame counter

Postby mlynn1974 » Thu Jan 02, 2020 11:59 pm

Brilliant! Good to see the up and down animations on the car. Happy new year!
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Re: Outrun with frame counter

Postby FedePede04 » Fri Jan 03, 2020 5:38 am

mlynn1974 wrote:Brilliant! Good to see the up and down animations on the car. Happy new year!


Many thx, and the same to you :D
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Re: Outrun with frame counter

Postby Marakatti » Fri Jan 03, 2020 8:07 am

Adds a lot to the gameplay. Great work once again.
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Re: Outrun with frame counter

Postby STFormatJez » Fri Jan 03, 2020 9:16 am

Seriously impressive stuff!

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Re: Outrun with frame counter

Postby dma » Fri Jan 03, 2020 9:56 am

Great work Peter!

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Re: Outrun with frame counter

Postby Cyprian » Fri Jan 03, 2020 1:51 pm

well done Peter
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Re: Outrun with frame counter

Postby wongck » Fri Jan 03, 2020 2:35 pm

Wow the Ferrari moves real nice now.... the flipping dinosaur is still happening :lol:

Compare the YT video on 1st post to the one above.... it is almost 3 times faster frame rate and with better smoother graphics !!
Fantastic work !!
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Re: Outrun with frame counter

Postby FedePede04 » Sat Jan 04, 2020 1:03 am

Thank All :D

Btw Dma.. she got her hair color back :lol:

wongck i did make a version (i think it was the previous video) where i fixed the horse, but some love the flipping more, i think that they maybe think it look more like the arcade version.
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Re: Outrun with frame counter

Postby junosix » Sat Jan 04, 2020 2:19 am

Absolutely excellent work, I agree about keeping the changing horse, much more authentic!

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Re: Outrun with frame counter

Postby wongck » Sat Jan 04, 2020 4:47 am

wow... such details, I cannot remember about the horse flipping.
Yes, keep it, so that it is as near as possible to the arcade version.
My Stuff: FB/Falcon CT63 CTPCI ATI RTL8139 USB 512MB 30GB HDD CF HxC_SD/ TT030 68882 4+32MB 520MB Nova/ 520STFM 4MB Tos206 SCSI
Shared SCSI Bus:ScsiLink ethernet, 9GB HDD,SD-reader @ http://phsw.atari.org
My Atari stuff for sale - click here for list


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