christos wrote:All games feature some kind of physics engine. Some more accurate than others.
StickHead wrote:Reading the thread title, Exile came to mind. Seems to have gravity, weight, inertia. Is it really physics though? Or just clever coding?
thothy wrote:I remember "Downfall". It's a nice two player game where you've got to direct falling snow into the right direction to beat your opponent.
AtariFan wrote:What about Atomix? It doesn't feature any game physics but is about physics.
StickHead wrote:AtariFan wrote:What about Atomix? It doesn't feature any game physics but is about physics.
Well, it's chemistry really.
And Joust deserves a mention. The feeling of inertia is great, especially when combined with the wing flap mechanics.
Grunaki wrote:I guess Elite is pretty physics-heavy too - matching your spin to that of the space station when docking, and hyperspace, etc.
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