Audio vs Amiga

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Audio vs Amiga

Postby galvatron1983 » Sun Apr 08, 2012 11:39 pm

As i mentioned in my first post, Ive been an Amiga gamer for close to 20 years, and one of the things that stood out in terms of its power was its audio quality. Some of the in-game music my old 2meg 500+ could churn out was amazing, and blew away even the SNES and the PC in the 90s.

Now Im into the ST, and the only thing that I feel that lets the ST down is the sound. From what Ive heard so far the ST's sound chip produces audio quality no better then a NES or a Game Gear. Are there any games in particular with good sound that exploit the sound chip to its fullest?
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Re: Audio vs Amiga

Postby nativ » Mon Apr 09, 2012 12:06 am

Well the STe will do 8 channel audio ( Octalyser ) or 16 Channels with Hex Tracker?

Also MaxYMiser. Music Mon + others for YM Chip.

Just pop onto Pouet.net and search STe or ST musicdisks and demos! :D
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Re: Audio vs Amiga

Postby christos » Mon Apr 09, 2012 12:23 am

To answer your question, some games that have good ingame music:

Wings of death
Turrican
Amberstar
pretty much anything from Thalion
Venus the flytrap
Goldrunner (I love the tune but it's not technically impressive)
Manical drop
Lethal Xcess
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Re: Audio vs Amiga

Postby bullis1 » Mon Apr 09, 2012 2:43 am

christos wrote:pretty much anything from Thalion
Lethal Xcess

I totally agree with this, especially Lethal Xcess.
I have to add:
Turrican II. Especially the title track. I know it's on the Amiga too and I really like the soundtrack on that platform. However, the ST version of the title tune is much better IMHO and the in-game tracks sound really good in their chip-tune renditions.
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Re: Audio vs Amiga

Postby coy » Mon Apr 09, 2012 5:02 am

for a 16bits machine, the sound on the st was a pure joke

even a c64 user wouldn't change its beloved sid for a yamaha chipset

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Re: Audio vs Amiga

Postby FedePede04 » Mon Apr 09, 2012 7:51 am

personally i don't think the Amiga was better, all my friends had and made music on the Amiga, i also made a few scores.
i think that the Amiga sound output was to distorted and the sound clarity was to poor, and it is even worse if you hear it today,
because the sampling sound is so good today.
if you hear the ym-sound today it will still sound clean.

where i think the Amiga was superior to the Atari was graphic.

if you take the spec of the YM, when it is properly one of the most simple sound-chip, use in a computer, (but where was a lot that use it)
where the C64 sound chip was properly one of the best synth chip ever use in a computer. even today, it is very difficult to emulate, because of it's analog filters, and if you wanted something extraordinaire out of the YM, when you need a lot of CPU power.

I would have preferred that they had use a diffident sound chip in the ST, but i will take the ST-sound over the Amiga any day.
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Re: Audio vs Amiga

Postby dma » Mon Apr 09, 2012 7:57 am

Yes, YM2149 is a poor soundchip for the time the ST was released at.

At first, i used to hate it, and only composed on digital soundtracker.

But in the end, it just gives the musicians more challenge, to get something interesting out of it. ;)

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Re: Audio vs Amiga

Postby nativ » Mon Apr 09, 2012 8:44 am

coy wrote:for a 16bits machine, the sound on the st was a pure joke

even a c64 user wouldn't change its beloved sid for a yamaha chipset



There is PLAY SID..... and you could always made a SID add on board!
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Re: Audio vs Amiga

Postby galvatron1983 » Mon Apr 09, 2012 10:56 am

When you compare all the popular 16Bit platforms of the late 80s early 90s, in terms of sound Id rank them as follows:

Amiga
SNES
Mega Drive
PC Engine (technically 8Bit but what the heck...)
Atari ST
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Re: Audio vs Amiga

Postby wongck » Mon Apr 09, 2012 11:46 am

galvatron1983 wrote:PC Engine (technically 8Bit but what the heck...)

I had a SoundBlaster Pro which is 16bits in my 286 back in late 1991.
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Re: Audio vs Amiga

Postby FedePede04 » Mon Apr 09, 2012 11:54 am

wongck wrote:
galvatron1983 wrote:PC Engine (technically 8Bit but what the heck...)

I had a SoundBlaster Pro which is 16bits in my 286 back in late 1991.


no soundblaster pro II only had a 8bit Dac
but it still sounded better than the Amiga could do 44100 Khz Stereo, and it also had 18 channel of FM synthesis.
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Re: Audio vs Amiga

Postby wongck » Mon Apr 09, 2012 11:57 am

FedePede04 wrote:no soundblaster pro II only had a 8bit Dac


Oh :oops: must be just the 16bit ISA then.
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Re: Audio vs Amiga

Postby FedePede04 » Mon Apr 09, 2012 12:01 pm

yes Soundblaster 16 was the first soundblaster to have 16bit samples
but that came in 1992, so you were not far off from the year

Btw we also have to remember the GUS card it was also in the start of the 90'
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Re: Audio vs Amiga

Postby nativ » Mon Apr 09, 2012 12:29 pm

you could have used an STe with (ST with Replay 16 )

plus a Midi source like a MT32 or U110
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Re: Audio vs Amiga

Postby wongck » Mon Apr 09, 2012 1:28 pm

FedePede04 wrote:yes Soundblaster 16 was the first soundblaster to have 16bit samples
but that came in 1992, so you were not far off from the year

Btw we also have to remember the GUS card it was also in the start of the 90'


mmmm..... I had another sound card before that soundblaster.
It was by Lattice (I think.. or something like that) ..... and I got the 16 bit sound blaster because it sounded better.
May be I was off with the dates.
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Re: Audio vs Amiga

Postby FedePede04 » Mon Apr 09, 2012 1:55 pm

wongck wrote:May be I was off with the dates.

not by much and it is also nearly a lifetime sins :lol:
the only reason that i remember those things about SBpro and SB16 was i did a lot of programming for them.
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Re: Audio vs Amiga

Postby galvatron1983 » Mon Apr 09, 2012 4:51 pm

I remember playing a lot of DOS games in 90s that used Soundblaster for audio, they either sounded a lot worse then a Mega Drive or a lot better! Depends on who made the game...
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Re: Audio vs Amiga

Postby FedePede04 » Mon Apr 09, 2012 5:01 pm

galvatron1983 wrote:I remember playing a lot of DOS games in 90s that used Soundblaster for audio, they either sounded a lot worse then a Mega Drive or a lot better! Depends on who made the game...

You can try check out my youtube channel
there are both some ym2149 and opl3 music.

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Re: Audio vs Amiga

Postby nativ » Mon Apr 09, 2012 5:04 pm

galvatron1983 wrote:I remember playing a lot of DOS games in 90s that used Soundblaster for audio, they either sounded a lot worse then a Mega Drive or a lot better! Depends on who made the game...


Rise of the Robots?

16 bit sound meant having a CD drive and they were only 1x speed then..... or a large hard drive, not really a solution. hence the longevity of MOD's and trackers, also with YM chip the data file is real small.
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Re: Audio vs Amiga

Postby FedePede04 » Mon Apr 09, 2012 5:16 pm

nativ wrote:
galvatron1983 wrote:I remember playing a lot of DOS games in 90s that used Soundblaster for audio, they either sounded a lot worse then a Mega Drive or a lot better! Depends on who made the game...


Rise of the Robots?

16 bit sound meant having a CD drive and they were only 1x speed then..... or a large hard drive, not really a solution. hence the longevity of MOD's and trackers, also with YM chip the data file is real small.

No they also use the 16bit dac when making trackers
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Re: Audio vs Amiga

Postby galvatron1983 » Mon Apr 09, 2012 5:57 pm

The DOS version of the original Mortal Kombat comes to mind, the speech and spot effects sounded great, but the music was very bleepy and was much worse then the Amiga version.
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Re: Audio vs Amiga

Postby FedePede04 » Mon Apr 09, 2012 7:40 pm

galvatron1983 wrote:The DOS version of the original Mortal Kombat comes to mind, the speech and spot effects sounded great, but the music was very bleepy and was much worse then the Amiga version.


there were several reason to that opl2/opl3 music often suck in dos,
one of the reason was that they only use the same opl2 sound on a opl3 card.
an other reason was that they set the opl2/opl3 in percussion mode, it made the most lame drum you could think of.
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Re: Audio vs Amiga

Postby galahad » Mon Apr 09, 2012 9:03 pm

FedePede04 wrote:personally i don't think the Amiga was better, all my friends had and made music on the Amiga, i also made a few scores.
i think that the Amiga sound output was to distorted and the sound clarity was to poor, and it is even worse if you hear it today,
because the sampling sound is so good today.
if you hear the ym-sound today it will still sound clean.

where i think the Amiga was superior to the Atari was graphic.

if you take the spec of the YM, when it is properly one of the most simple sound-chip, use in a computer, (but where was a lot that use it)
where the C64 sound chip was properly one of the best synth chip ever use in a computer. even today, it is very difficult to emulate, because of it's analog filters, and if you wanted something extraordinaire out of the YM, when you need a lot of CPU power.

I would have preferred that they had use a diffident sound chip in the ST, but i will take the ST-sound over the Amiga any day.


is this post serious? i'm not going to start ST bashing, but clearly the Amiga you heard was knackered.

Whether it be mod or proper chip music, the Amiga had most machines beat. Amiga sound was not distorted nor was the clarity bad.

Was the Amiga you heard playing under water? :roll:

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Re: Audio vs Amiga

Postby galvatron1983 » Mon Apr 09, 2012 9:09 pm

galahad wrote:
FedePede04 wrote:personally i don't think the Amiga was better, all my friends had and made music on the Amiga, i also made a few scores.
i think that the Amiga sound output was to distorted and the sound clarity was to poor, and it is even worse if you hear it today,
because the sampling sound is so good today.
if you hear the ym-sound today it will still sound clean.

where i think the Amiga was superior to the Atari was graphic.

if you take the spec of the YM, when it is properly one of the most simple sound-chip, use in a computer, (but where was a lot that use it)
where the C64 sound chip was properly one of the best synth chip ever use in a computer. even today, it is very difficult to emulate, because of it's analog filters, and if you wanted something extraordinaire out of the YM, when you need a lot of CPU power.

I would have preferred that they had use a diffident sound chip in the ST, but i will take the ST-sound over the Amiga any day.


is this post serious? i'm not going to start ST bashing, but clearly the Amiga you heard was knackered.

Whether it be mod or proper chip music, the Amiga had most machines beat. Amiga sound was not distorted nor was the clarity bad.

Was the Amiga you heard playing under water? :roll:


Have to agree with that one, take any Amiga game that has a ST version, and compare them. Unless its a badly engineered Amiga game, it will always sound better then the ST.

STe based games are a different story, but they are few and far between......
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Re: Audio vs Amiga

Postby nativ » Mon Apr 09, 2012 9:21 pm

Well..... I have to say I prefer the YM chip on the ST in favor of MOD Amiga! Only tunes I ever really liked were the XJ220 soundtrack and some Anarchy acid jazz tunes...

YM just feels 'live' Mod's can but generally don't
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