last game i wrote for 1040 STE, 10 years ago !

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Zorro 2
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Postby Zorro 2 » Mon Jan 26, 2004 1:01 pm

Showaddywaddy / D-Bug wrote:Does anybody have the GFA Compiler ? So I can use the trainer version for D-Bug?

You can find the version 3.6 on the website of mister cb : http://atariforce.atari.org
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Postby Silver Surfer » Mon Jan 26, 2004 1:03 pm

Has anyone completed all 25 levels? I think level 11 is the hardest one I have been at so far. Took me quite some attempts to complete it. Currently I have come as far as level 15. :)

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Postby tobe » Mon Jan 26, 2004 1:07 pm

hi,

I've found it here : http://xjehl.com/atari/

Here is a recompiled version of roger.prg, replace the one in auto folder on the floppy.
(ps: i don't remember anything about the comipler's and linker's options)

Someone was working on Roger source :
- Removing drive A dependency
- Porting to Falcon
I've asked him to post modified versions here !

Of course i'm ready to give help !

Bye !
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step 1: introduce bug, step 2: fix bug, step 3: goto step 1.

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Postby sh3-rg » Mon Jan 26, 2004 5:19 pm

A falcon version, this just gets better!

sh3
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Postby ambientdistortions » Mon Jan 26, 2004 6:01 pm

Heh... I was just about to ask if it was going to work for Falacon (as I don't have an ST/STe) heh but my question has been answered.

I really look forward to this being ported to the Falcon - will be awesome.
Since I can't play it is there screenshots to be seen of it somewhere?

Thanks,

Clint Thompson

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Postby tobe » Mon Jan 26, 2004 8:03 pm

Héhé,

Porting any software is a difficult task, porting Roger can be a terrible one, because nearly each line of it directly access STE hardware registers and use advanced features of it, or use 'weird' GFA workarounds and call for assembly code i didn't write (degas unpacking and sidsound playback).

Roger was at first a kind of playable tech-demo, then my brother (bibo) came in and acts like a coach (and of course draw some gfxs !). It's look smooth but it's a terrible hack :oops: ...

I've never had any falcon :cry: but it looks quite different ! So don't expect too much, if you don't have any STE, use Steem !

Sylver Surfer :
Yes, i have completed all 25 levels, it's possible without trainer !

Bye !
step 1: introduce bug, step 2: fix bug, step 3: goto step 1.

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Postby Silver Surfer » Mon Jan 26, 2004 8:12 pm

tobe wrote:Sylver Surfer :
Yes, i have completed all 25 levels, it's possible without trainer !


Actually I was just about to ask if it was even possible! I got to level 24 with 4 lives so I thought that there was at least a slight chance of completing the game. But at level 24 you have to jump blindly out of the sky to collect... well, I wasn't to good at that. I completed level 24 but unfortunetly I only had one life for level 25 and that didn't last many seconds. :lol: I first tried to get up on the left side... that didn't work so then I tried the right side.... game over. :lol:

The level editor was gone? Too bad, would have been nice to try some extended levels after I have completed this.... and I will complete it! :twisted:

Wonderful game!

Silver

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Postby tobe » Mon Jan 26, 2004 8:35 pm

I think an ascii->level converter might be easy to code, i'm going to try one with Python, did it run under TOS ? However, it would be easy to port to GFA !

(All 25 Levels !)
step 1: introduce bug, step 2: fix bug, step 3: goto step 1.

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Postby tobe » Mon Jan 26, 2004 10:56 pm

Here is a ascii level editor, it requires python. (http://www.python.org)

The file "in.txt" is a template containing 25 levels, please use a coder editor ! (python's IDLE just works fine)
-You can add comments with the # prefix
-You can add empty lines

Open roger.py, go to end and edit filenames
Run
Replace TABS.DAT by the output file on the Roger's floppy

of course, a GFA version would be better... details are in roger.py !
:lol:
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step 1: introduce bug, step 2: fix bug, step 3: goto step 1.

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Postby oesii » Tue Jan 27, 2004 2:44 am

wow, fun game! Really enjoy the bubbles :D

That's a unique way to get around and really adds to the feeling of speed in the game, like someone mentioned Sonic the Hedgehog gives you the same type of feeling. Great job and thanks for releasing it.

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Some pieces of information...

Postby Cooper » Tue Jan 27, 2004 9:23 am

Some pieces of information : Tobe sent me the GFA sources, and i modified it the last weekend to be HD friendly, and i activated the Trainer option too :)

This weekend i will post the current compiled version (HD fixed + Trainer) here.. 8)

For the Falcon compatibility : imho it will be VERY tricky, because it uses very optimized routs... it surely can be falc-compliant with some efforts, but it will take time... :?

Like we usually say... cross fingers :wink:
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Postby ambientdistortions » Tue Jan 27, 2004 10:13 pm

Cool... crossing fingers :)

btw Cooper... your avatar friggin ROCKs! :)

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Postby ambientdistortions » Tue Jan 27, 2004 11:58 pm

Just a question... could someone possibly grab some video footage of this and send me a .MOV of it so I can implement it into the next AtariVision video? I can use all the content I can get and this sounds like prime footage (especially for the likes of me which whom can't play it)

Thanks...

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Postby sh3-rg » Wed Jan 28, 2004 10:37 pm

Ah, now we have the grza trained/hdable version on a menu with something called superfly...

http://www.tphf.karoo.net/dbug/171p.htm

Nice one shw
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Postby ST Graveyard » Wed Jan 28, 2004 11:38 pm

Superfly and Roger on 1 disk!
It just can't get any better than that!!
Atari Legend IS back!

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Postby Sauron » Wed Jan 28, 2004 11:46 pm

Wow, what a cool game! This will definitely tide me over well until the next RG release (hint, hint). :D I can't wait till it's ported over to the Falcon!

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Postby sh3-rg » Wed Jan 28, 2004 11:49 pm

Sauron, if you want it to last you until our next game, well... I think I better make you some more Roger levels ;o)

sh3
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Postby Sauron » Wed Jan 28, 2004 11:53 pm

shPEArg wrote:Sauron, if you want it to last you until our next game, well... I think I better make you some more Roger levels ;o)

sh3


Well I can't seem to get past level 2 right now, so I think I'll be fine for a while. :D

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Postby tobe » Thu Jan 29, 2004 9:18 am

Hi,

Did someone tried to build levels ?
A good level designer could greatly improve this game !
If someone interrested, i will try to build a GFA converter, Python doesn't seems to be the right language here...

Sauron :
At level 3 you will find the 'jumping license' test !
don't give it up !

Bye !
step 1: introduce bug, step 2: fix bug, step 3: goto step 1.

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Postby Silver Surfer » Thu Jan 29, 2004 2:55 pm

MUAHAHAHAAA!!! :D

Yesterday I completed all 25 levels! Yay!!! :)

I have to say that level 25 is pure evil, I had made myself to it a couple of times before with many lives togo but still didn't manage to complete it.

Top Notch game Tobe!!

Silver

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freezing high score table (again!!)

Postby Mr.JT » Thu Jan 29, 2004 3:10 pm

Fantastic game! Currently having to play it on steem as am at uni but cant wait to get it home to my ste!! Im having the same high score board freezing problem....the disc is write enabled and Im not good enough to get on the score board yet!!! Any ideas?

Cheers!

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Postby Showaddywaddy » Thu Jan 29, 2004 5:35 pm

Tobe.... the title is GSC 57 (Great Stuff Compil)

Cheers
Shw

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Postby tobe » Thu Jan 29, 2004 5:40 pm

Silver Surfer wrote:MUAHAHAHAAA!!! :D
Yesterday I completed all 25 levels! Yay!!! :)


You have seen the whole family ? :D
Did you notice the stupid scrolltext ? yeah, i was young...
step 1: introduce bug, step 2: fix bug, step 3: goto step 1.

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Postby tobe » Thu Jan 29, 2004 5:44 pm

Showaddywaddy / D-Bug wrote:Tobe.... the title is GSC 57 (Great Stuff Compil)


Thanks a lot, in an older post (from you) i found his web page and sent an email !

Did you notice i found the 'quote' button ? :?
step 1: introduce bug, step 2: fix bug, step 3: goto step 1.

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Postby Silver Surfer » Thu Jan 29, 2004 5:52 pm

tobe wrote:
Silver Surfer wrote:MUAHAHAHAAA!!! :D
Yesterday I completed all 25 levels! Yay!!! :)


You have seen the whole family ? :D
Did you notice the stupid scrolltext ? yeah, i was young...


Yeah whole family! :)

Don't know about scroll text... it seem to be in french as far as I could tell. :?


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