charles wrote:i believe i found some timer related areas in the st
There is no need for believing. All variables in this area are well documented. Simply look them up in, for example, appendix B of The Atari Compendium.
And what you are calling timers are counters.
A timer, like those are found in the MFP are like kitchen timers:
You program them for a certain time interval.
Then you start the timer.
And when the time interval has passed a kitchen timer will ring and a MFP timer will generate an interrupt.
In those interrupts one can added to the system variables you are calling timers.
If I remember correctly you had a problem with timers because you couldn't grasp the idea of time differences:
delta_t = t_end - t_start
At the start you want the time to be zero so you can read times directly and don't have to calculate them.
charles wrote:does any body install a interrupt for timer a in gfa?
It is not possible to write interrupt routines in Gfa. An interrupt handler is written in assembly:
- Code: Select all
pea timer_A
move.w #245,-(sp) ; count = 245
move.w #6,-(sp) ; delay = 1:00
move.w #0,-(sp) ; timer A
move.w #$1f,-(sp) ; Xbtimer
trap #14
lea $c(sp),sp ; correct stack
; now enable the interrupt
move.w #13,-(sp) ; Timer A is interrupt 13 on the MFP
move.w #$1b,-(sp) ; Jenabint
trap #14
addq.l #4,ap ; correct stack
loop:
; here a lot of code doing useful things
nop
bra.s loop
timer_A: ; timer A interrupt handler
rte
Hans Wessels

