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Indcsion wrote:I got it now with nml32's help.
BitsNStuff wrote:I'm unable to help in any way I really wanted to say thanks for the work that's going into this core. I'd not even heard of Arduboy beforthis this core but I really want one now and I'm really quite excited to see how this core turns out. Thank you.
trashuncle wrote:Not sure what I am doing wrong. I put the VHD and the test hex files into the Arduboy folder. I booted up the arduboy rbf file that was uploaded to github today. All I get is flashing colors, no matter which hex file I load (using reset after each HEX load).
I am using HDMI, not direct video. Tried both Match display frequency and Low Latency, thinking it might be an issue with the video output.
uXe wrote:Sorry - should have explained that!
The flashing colours are sort of the 'loading screen' - you should see the disk LED light up, and see the flashing colours for a while (10-20 seconds maybe?) and then the game starts... at least it does on my DE10-Nano?
Do the sd_* signals differ based on the speed of the SD card, or are they fixed? Maybe that's it? I'll play with some different cards and see if it makes it stop working?
trashuncle wrote:I am using a samsung 128GB card that has been working for everything else. I do not have the IO board and only the 32 MB of sdram, does that have anything to do with it?
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