PC Engine core

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Newsdee
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PC Engine core

Postby Newsdee » Thu Oct 26, 2017 12:09 am

Sorgelig, thank you very much for porting this core. It's one of my favorite cores for the MiST and the changes to use BRAM fixed a weird palette glitch that I saw with many games (e.g. R-Type). Much appreciated!

amadama
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Re: PC Engine core

Postby amadama » Wed Feb 21, 2018 3:05 am

Using core TurboGrafx16_20171025 and Mister_20180115 on DE10-Nano with SDRAM card (no I/O board)
I'm encountering some games that don't work or crash on the TG16/PCE core:

D&D: Order of the Griffon, music plays but only black screen
Air Zonk, no sound and game crashes shortly after start
Battle Royale, just black screen
Bonk's Adventure, corrupt graphics
Cadash, crashes after entering character name
Dungeon Explorer, crashes after game start with multi-colored flashing screen
Raiden, game freezes after 30 seconds of game play
Talespin, freezes right as title is about to start

All games mentioned above are USA roms (same roms work ok on Mednafen emulator)
Can someone else verify these games to see if they have any issues like I describe above?
Thanks!

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Newsdee
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Re: PC Engine core

Postby Newsdee » Wed Feb 21, 2018 11:40 pm

I think there is a flag in the OSD menu that you can turn on before loading TG16 games.

Also some larger ROMs like Air Zonk aren't supported.


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