Colecovision last new core and issues

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Lroby74
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Colecovision last new core and issues

Postby Lroby74 » Sun Jan 27, 2019 1:38 pm

Hello everybody,
using the last core of Colecovision, the game "Antartic Adventure" presents a strange issue that with previous core was not present

If you move joystick in diagonals (UP + LEFT or RIGHT) during playing, game will be accelerated.. if you release game will return normal.

Same thing if you use keyboard to simulate joystick

Hope for a fix in next release

Thank you ^_^

Roberto

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Re: Colecovision last new core and issues

Postby slingshot » Sun Jan 27, 2019 3:18 pm

Lroby74 wrote:Hello everybody,
using the last core of Colecovision, the game "Antartic Adventure" presents a strange issue that with previous core was not present

If you move joystick in diagonals (UP + LEFT or RIGHT) during playing, game will be accelerated.. if you release game will return normal.

Same thing if you use keyboard to simulate joystick

Hope for a fix in next release

Thank you ^_^

Roberto


I don't get it, if you press up, the speed increases, indicated by the speedometer at the top.

Ah, ok I see now.

Upd.: try the new release, I added an option to disable the steering wheel (it's the default).

https://github.com/mist-devel/mist-bina ... 190127.rbf

Lroby74
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Re: Colecovision last new core and issues

Postby Lroby74 » Sun Jan 27, 2019 6:19 pm

Now it's perfect again, thank you!!

slingshot wrote:Upd.: try the new release, I added an option to disable the steering wheel (it's the default).

https://github.com/mist-devel/mist-bina ... 190127.rbf
Last edited by Lroby74 on Sun May 26, 2019 7:10 am, edited 1 time in total.

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Re: Colecovision last new core and issues

Postby vebxenon » Sun Jan 27, 2019 9:26 pm

Thanks for the update! :D
Just a computer and videogame lover :)

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Re: Colecovision last new core and issues

Postby DrOG » Mon Jan 28, 2019 5:50 am

Thank you!!! :cheers:

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Re: Colecovision last new core and issues

Postby Indcsion » Tue Mar 26, 2019 8:59 pm

Is your name different on here? I searched and couldnt find it.

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Re: Colecovision last new core and issues

Postby Lroby74 » Tue Mar 26, 2019 9:08 pm

Indcsion wrote:Is your name different on here? I searched and couldnt find it.


Are you talking about name of the core, the game, or what else? :shrug:

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Re: Colecovision last new core and issues

Postby Indcsion » Tue Mar 26, 2019 9:12 pm

The maker of the colecovision core

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Re: Colecovision last new core and issues

Postby slingshot » Wed Mar 27, 2019 12:57 pm

The original maker was Arnim Laeuger, more than 10 years ago. Since that many people took it and modified, well, including me.

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Re: Colecovision last new core and issues

Postby slingshot » Sat May 25, 2019 8:50 pm

Played a bit with SG-1000 mode, and added Sega Keyboard support. Now you can program in Sega Basic :)
Photo0058.jpg

Photo0059.jpg


Also tape loading from UART_RX is supported:
Photo0061.jpg
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Re: Colecovision last new core and issues

Postby rondc » Sat May 25, 2019 10:32 pm

Thanks a lot. How about Adam Computer ?. It's an expansion for the ColecoVision, well known as Model III.
:D :cheers:

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Re: Colecovision last new core and issues

Postby slingshot » Sat May 25, 2019 10:34 pm

rondc wrote:Thanks a lot. How about Adam Computer ?. It's an expansion for the ColecoVision, well known as Model III.
:D :cheers:

Its tape and keyboard controllers are much more complicated (using a 6801 MCU).

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Re: Colecovision last new core and issues

Postby rondc » Sat May 25, 2019 10:42 pm

Yeah. Maybe it's a matter of time. It does not have to be for today nor for tomorrow.
It's like the Oric core, which is stopped by the keyboard itself.
Without hurry and without pause, learning and doing tests and with the help of others you can get new cores, as I say, from micros that are mythical, like the Oric, Dragon and in this case the Adam Computer.

Anyway, Thanks very much for your effort and dedication.

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Re: Colecovision last new core and issues

Postby DrOG » Sun May 26, 2019 4:38 am

slingshot wrote:Played a bit with SG-1000 mode, and added Sega Keyboard support. Now you can program in Sega Basic :)
...
Also tape loading from UART_RX is supported:
...

Thanks!!! :cheers:

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Re: Colecovision last new core and issues

Postby DanyPPC » Sun May 26, 2019 10:05 am

Excellent !

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Re: Colecovision last new core and issues

Postby vebxenon » Mon May 27, 2019 9:47 pm

Thanks fo the updates! (And well, finally I have my MiST working again :cheers: :cheers: )
Just a computer and videogame lover :)

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