Newsdee wrote:Would this kind of disk write work for the Apple II by any chance?
fury23 wrote:It might be interesting to have mouse support in ZX Spectrum core like Sam Coupe core has.
Sorgelig wrote:Newsdee wrote:Would this kind of disk write work for the Apple II by any chance?
I don't know. Never tried that core and i don't know what is the problem there. I will check it when i will have time.
mambrino wrote:Great Sorgelig! Tested k-mouse support with Velesoft patched games & apps and works prefectly
Sorgelig wrote:New release with Mouse/Joystick autoswitch.
Read the "Mouse and Joystick" section of readme for more info.
Sorgelig wrote:Kempston mouse has no strict convention which bit (D0 or D1) reflects a main button. After each reset, the first button pressed on mouse (left or right buttons only) will be represented by bit D0 (other button will be represented by bit D1)
fury23 wrote:I found one mouse issue with pinball game: http://velesoft.speccy.cz/kmouse/kmvele ... km.tap.zip
I can start game only pressing on right mouse button, and buttons are always reversed. No matter how many times I tried i always got some result.
Sorgelig wrote:Here is step by step:
1) press reset (don't press any key of mouse).
2) load the game
3) press the right button of mouse (there won't be any reaction from game)
4) press the left button - game will start.
And you will have correct button mapping.