Paradroyd wrote:johey wrote:Is there any way to get multiscan productivity screenmodes working? Would be cool to have a flicker-free highres square-pixel resolution for Workbench.
When selecting such a screenmode, the content of the screen is squeezed and pushed to the left, and the mouse pointer is gone.
I've noticed something similar in the AGA core (every version I've tried) when trying to play a couple of PD Workbench games that are supposed to run in HiRes non-interlaced (640x200). It specifically happens in Klondike Solitaire, but only if I'm running with AGA enabled. If I bring workbench up in ECS, those things open fine. 640x200 is a mode that not a lot of commercial games run in, so you might not run into it much.
I have no idea if this is technically related to what's described above, but it looks like what you described.
Paradroyd: using the 640x200 should work just fine, at least it does for me. Can you give me a list of games that have this problem?
johey: multiscan will not work, as there is no support for programmable display modes in minimig. The DblPAL & DblNTSC modes should work, though, but I never tested them.