It's no more a MiSTery

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Re: It's no more a MiSTery

Postby sebdel » Thu Nov 28, 2019 12:34 pm

slingshot wrote:
jamesrc wrote:
(Quick edit: I don't see any recent commits to your repo, so am I correct in assuming you've not pushed these changes yet?)


Not yet, there are some other surprises waiting. I'm afraid I'm too far away for some beer from Texas - but would be good, thanks :)


FYI, another one is waiting for you in France :cheers: .

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Re: It's no more a MiSTery

Postby RealLarry » Thu Nov 28, 2019 1:55 pm

sebdel wrote:
slingshot wrote:
jamesrc wrote:
(Quick edit: I don't see any recent commits to your repo, so am I correct in assuming you've not pushed these changes yet?)


Not yet, there are some other surprises waiting. I'm afraid I'm too far away for some beer from Texas - but would be good, thanks :)


FYI, another one is waiting for you in France :cheers: .


Greatings, my neighbor. Not only there...even more beer is ready for consuming here in the south western part of Germany, if @Slingshot starts a tour across europe - and I'm sure that @Gehstock will do his best in beer also in the eastern part of Germany.
:cheers:
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Re: It's no more a MiSTery

Postby slingshot » Thu Nov 28, 2019 6:43 pm

sebdel wrote:
FYI, another one is waiting for you in France :cheers: .

Finished the house renewing? :)

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Re: It's no more a MiSTery

Postby jamesrc » Fri Nov 29, 2019 1:00 am

R-Type Deluxe.

A rare case of the old ST core being more compatible.

While the old core doesn't display part of the intro properly and the MiSTery core does, it's possible to start the game in the old core whereas in the MiSTery core the controls stop responding on the title screen after first adding a credit.

The text continues to animate, but neither up (to insert another credit) or fire (to start the game) cause anything to happen.

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Re: It's no more a MiSTery

Postby DanyPPC » Fri Nov 29, 2019 7:12 am

Confirm.

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Re: It's no more a MiSTery

Postby sebdel » Fri Nov 29, 2019 12:54 pm

slingshot wrote:
sebdel wrote:
FYI, another one is waiting for you in France :cheers: .

Finished the house renewing? :)


Yep, took me long enough but totally worth it. I bought a new 32" monitor to celebrate. It does PiP with the vga input, super convenient 8)
Talking about convenience, my Mist is on the operating table, I'm finally soldering that jtag header.

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Re: It's no more a MiSTery

Postby slingshot » Fri Nov 29, 2019 3:09 pm

jamesrc wrote:R-Type Deluxe.

A rare case of the old ST core being more compatible.


I've introduced a bug in MFP, because I used a buggy datasheet (heh, wrong datasheets are floating around).

@sebdel but you don't have to debug your music disk, I found the issue (should I say it was in MFP?)

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Re: It's no more a MiSTery

Postby sebdel » Fri Nov 29, 2019 3:51 pm

slingshot wrote:
jamesrc wrote:R-Type Deluxe.

A rare case of the old ST core being more compatible.


I've introduced a bug in MFP, because I used a buggy datasheet (heh, wrong datasheets are floating around).

@sebdel but you don't have to debug your music disk, I found the issue (should I say it was in MFP?)


That's great news and I'm not even surprised. The MFP was the other stuff that was supposedly not 'accurate'. By the way, how does it work for FxCast ? How can it be a so -called cycle accurate ST with a sketchy MFP ?

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Re: It's no more a MiSTery

Postby slingshot » Fri Nov 29, 2019 4:07 pm

sebdel wrote:
That's great news and I'm not even surprised. The MFP was the other stuff that was supposedly not 'accurate'. By the way, how does it work for FxCast ? How can it be a so -called cycle accurate ST with a sketchy MFP ?


I'm sure it's not using our MFP code.

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Re: It's no more a MiSTery

Postby DanyPPC » Fri Nov 29, 2019 6:29 pm

Well done Slingshot. We hope to test the new core soon. :cheers:

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Re: It's no more a MiSTery

Postby slingshot » Fri Nov 29, 2019 7:02 pm

Time for some great STe demos!

https://github.com/mist-devel/mist-bina ... 191129.rbf

And thanks to @ijor for his new Blitter code.

(Firmware upgrade needed for ACSI).

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Re: It's no more a MiSTery

Postby jamesrc » Fri Nov 29, 2019 8:19 pm

slingshot wrote:Time for some great STe demos!

https://github.com/mist-devel/mist-bina ... 191129.rbf

And thanks to @ijor for his new Blitter code.

(Firmware upgrade needed for ACSI).


Thank you!

I'm going to go update my firmware and try this.

In other news: Made it through three more PoV disks yesterday. No issues to report.

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Re: It's no more a MiSTery

Postby jamesrc » Fri Nov 29, 2019 8:24 pm

slingshot wrote:Time for some great STe demos!

https://github.com/mist-devel/mist-bina ... 191129.rbf

And thanks to @ijor for his new Blitter code.

(Firmware upgrade needed for ACSI).


Also my previous message does not properly convey my excitement...

Cycle accurate Blitter?!

Thank you so so much Ijor, too.

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Re: It's no more a MiSTery

Postby DanyPPC » Fri Nov 29, 2019 8:35 pm

Firmware unavailable :(

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Re: It's no more a MiSTery

Postby slingshot » Fri Nov 29, 2019 8:57 pm

DanyPPC wrote:Firmware unavailable :(

Sorry, it's there now.

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Re: It's no more a MiSTery

Postby DanyPPC » Fri Nov 29, 2019 9:11 pm

Many thanks :cheers:

I played Risky Woods and R0X Zero without problems now

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Re: It's no more a MiSTery

Postby jamesrc » Fri Nov 29, 2019 9:20 pm

Played some R-Type Deluxe.

Successfully watched that City Frames demo all the way through. Brilliant work!

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Re: It's no more a MiSTery

Postby jamesrc » Sat Nov 30, 2019 10:39 pm

PoV 11 - TCB The Junk Demo.

The samples sound very scratchy and the drums aren't at all clear compared to running in Hatari.

Can someone else confirm this for me and make sure it isn't just my setup or isn't that way on a real ST?

But I can't imagine it is. It sounds bad.

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Re: It's no more a MiSTery

Postby slingshot » Sun Dec 01, 2019 9:00 am

jamesrc wrote:PoV 11 - TCB The Junk Demo.

The samples sound very scratchy and the drums aren't at all clear compared to running in Hatari.

Can someone else confirm this for me and make sure it isn't just my setup or isn't that way on a real ST?

But I can't imagine it is. It sounds bad.

Tried with MONO PSG output?

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Re: It's no more a MiSTery

Postby Chris23235 » Sun Dec 01, 2019 1:59 pm

Lethal Excess works with blitter active now! Fantastic work, thanks to anybody involved, another spot to get a beer from me here in Berlin ;)

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Re: It's no more a MiSTery

Postby jamesrc » Sun Dec 01, 2019 6:33 pm

slingshot wrote:Tried with MONO PSG output?


YM-Audio is set to Mono, unless there's another setting I need to tweak.

Hopefully someone who isn't me (in case I'm crazy) and isn't you (because I don't want to waste your time listening to samples) can have a listen and confirm.

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Re: It's no more a MiSTery

Postby Total Eclipse » Mon Dec 02, 2019 10:47 am

Thabks for the updated core slingshot, it's really good to see this getting some love.

I don't know if this will help with debugging, but I've been working through the Skid Row demo now that it's fixed on the latest core.

One demo, BMT3, is a full overscan screen scroll with a picture of a wolf, but (on my TV at least) the sync is lost and tears part way down the screen, but the central scroll line is stable.

Also, I feel like many key presses are being lost while walking around the main menu, is anyone else finding similar?

BTW, to find that screen, walk through the menu screen keeping to the left wall. It should be the second door you reach.

Tested as both a ST and STe.
Atari equipment all in storage - Now playing with MiST :)

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Re: It's no more a MiSTery

Postby ijor » Tue Dec 03, 2019 12:20 am

slingshot wrote:I've introduced a bug in MFP, because I used a buggy datasheet (heh, wrong datasheets are floating around).


What buggy MFP datasheet are (were) you using ???
Fx Cast: Atari St cycle accurate fpga core

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Re: It's no more a MiSTery

Postby slingshot » Tue Dec 03, 2019 6:24 am

ijor wrote:
slingshot wrote:I've introduced a bug in MFP, because I used a buggy datasheet (heh, wrong datasheets are floating around).


What buggy MFP datasheet are (were) you using ???


First item in a google search for "mfp 68901 datasheet"
5.1.3 Event Count Mode Operation
In addition to the delay mode and the pulse width measurement mode, timers A and B may be pro-
grammed to operate in the event count mode. Like the pulse width measurement mode, the event
count mode also requires an auxiliary input signal, TAl or TBI, and the interrupt channels normally
associated with 14 and 13 will respond to transitions on TAl and TBI, respectively.
General purpose
lines 13 and 14 still function normally.


And the correct one:
6.1.3 Event Count Mode Operation
In addition to the delay mode and the pulse width measurement mode, timers A and B may
be programmed to operate in the event count mode. Like the pulse width measurement
mode, the event count mode requires an auxiliary input signal, TAI or TBI. General purpose
lines I3 and I4 can be used for I/O or as interrupt producing inputs.


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Re: It's no more a MiSTery

Postby Total Eclipse » Tue Dec 03, 2019 10:12 am

Total Eclipse wrote:One demo, BMT3, is a full overscan screen scroll with a picture of a wolf, but (on my TV at least) the sync is lost and tears part way down the screen, but the central scroll line is stable.


Attached a picture that hopefully makes more sense...
BMT3.jpg
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