Steven Seagal wrote:There was already an SCP dump of Gunship that works in v3.9.2.
Stefan jL wrote:Has anyone been able to make a copy of Gunship using SCPro and play on a real ST? My dump of gunship do not work if i write it back to disk and the dump does not work in SteemSSE either? The original disk do work on my ST.
Steven Seagal wrote:Second on track 73 sector 11 is more mysterious.
Is it possible that only 2 special $A1 before a $FE are enough to constitute an address mark? Steem needs 3.
If I say 2 is enough it loads, but maybe it breaks other games.
There was already an SCP dump of Gunship that works in v3.9.2.IP happens at a different place.
Maartau wrote:Steven, is the other SCP coming from "Air Sea Supremacy" (compilation) ?
http://www.atarimania.com/game-atari-st ... 24298.html
ijor wrote:No, 2 syncs only are not valid. But that seems a bug in your decoder, I see 3 syncs there. Note that in this case the syncs are right at the start of the track.
DrCoolZic wrote:Here we have a different aproach: the inner gap is maintained at 34 bytes but the gap between sector is reduced to 2. So reading will work without problem but writing will probably result in overwriting next sector (i.e. read-only)
Stefan jL wrote:Did a search in the forum about Gunship and found out DrCoolZic says that Gunship can't written back to disk.
Stefan jL wrote:Thanks for your reply ijor, i am using the "splice" mode.
Maybe a bad diskdrive or something i don't know. Is there anybody here that can test the Gunship SCP dump and write it back to disk and see if it works for you on a real ST?
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