
Thanks !
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And so I was.... I coded asm demos on Atari because I saw the "ultimate gfa demo" by Ovr. Great rememberance...
nativ wrote:Didn't one of TCB work on The polygon Motorbike game, No Second Prize?
Thanks
Tanis wrote:If you, or anyone else, ever come across more old articles about Thalion or TCB etc, I would love to see them. I really have no idea what was written about us back then, so seeing things like that is great!
jazz wrote:Time to revive the topic.
jazz wrote:Lost boys ?? Hmm, i've always prefered the swedish maestros : TCB, Sync, Omega and Electra. The finest democrews on Atari IMHO.
IllegalException wrote: I also noticed that some swedish crew-members looked down on AN Cool and called him the "TCB pet" among other degrading things... It is pretty funny that some of these guys (in very respectable groups) were all talk and not much action themselves.
Tanis wrote:Redhead of Sync also worked for the same game company. He, however, dropped out of the game making biz completely and is more focused on art. With art, I mean technical installations, such as holographic projections of the human brain and stuff like that. Awfully hard core programming stuff, with cool results.
Marcer wrote:TCB died in early 92.... an coool only action guy hunting for his crap tcb tracker.. thing is TCB was mastering haxxor in the 80's in compo of TEX and TLB code wise.. but.. they made too much action into makin an suxxor tracker into publish.. while even Audio sculpture was kickin harder with Expose...
jazz wrote:http://download.abandonware.fr/magazines/ST%20Magazine/stmagazine_numero050/st%20magazine%20-%20n050%20-%20mars%20avril%201991%20-%20page%20046%20et%20047.jpg
This one mainly covers the arch rivals from tcb (namely sync and omega) where they give insights about their projects.
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