Fingerbob's ST Graveyard

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oberje
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Fingerbob's ST Graveyard

Postby oberje » Mon Jan 26, 2009 10:34 pm

Hi all, I'm oberje', formerly of The Fingerbob's ST Demo Crew ('89-'92)

I recently discovered a smattering of source code on an ancient (near perished) CD-ROM. So it doesn't get lost again I've put up most of what's salvageable at

http://atari.obiwobble.co.uk/

should anyone be interested.

All programs run fine in STeem ( 8MHz 1Mb Ram TOS 1.04uk ), and all sources provided assemble okay in Devpac 3.1.

Cheers,
oberje'

EDIT: I got the dates wrong. Fixed 'em.
Last edited by oberje on Thu Jan 29, 2009 10:12 pm, edited 1 time in total.

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Re: Fingerbob's ST Graveyard

Postby aktiv8 » Tue Jan 27, 2009 10:11 am

Many thanks for these!!

Efforts in recovering are very much appreciated... Good to see ex members of the scene back :)
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Re: Fingerbob's ST Graveyard

Postby Nyh » Tue Jan 27, 2009 11:02 am

I remember the colour palette based animation intro intro very well. I couldn't find it when there was a discussion about color animation on this board. I am happy I have found it again!

Hans Wessels

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Re: Fingerbob's ST Graveyard

Postby Mug UK » Tue Jan 27, 2009 12:45 pm

Was your source code to Rubicon on that CD or shall I still keep looking for it?
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

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Re: Fingerbob's ST Graveyard

Postby oberje » Tue Jan 27, 2009 1:26 pm

muguk wrote:Was your source code to Rubicon on that CD or shall I still keep looking for it?


Yeah, I have that now. No need to keep looking. Thanks.

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Re: Fingerbob's ST Graveyard

Postby Mug UK » Tue Jan 27, 2009 6:11 pm

OK, it'll turn up eventually. But no rush now :)
My main site: http://www.mug-uk.co.uk - slowly digging up the bits from my past (and re-working a few): Atari ST, Sega 8-bit (game hacks) and NDS (Music ripping guide).

I develop a free Word (for Windows) add-in that's available for Word 2007 upwards. It's a fix-it toolbox that will allow power Word users to fix document errors. You can find it at: http://www.mikestoolbox.co.uk

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Re: Fingerbob's ST Graveyard

Postby oberje » Wed Jan 28, 2009 8:23 am

Nyh wrote:I remember the colour palette based animation intro intro very well. I couldn't find it when there was a discussion about color animation on this board. I am happy I have found it again!

Hans Wessels


TCC just gave me a bunch of source from his archives, it looks like I may be able to put up the source to that screen after all.

R.
ob

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Re: Fingerbob's ST Graveyard

Postby oberje » Wed Jan 28, 2009 8:25 am

muguk wrote:OK, it'll turn up eventually. But no rush now :)


:) Thanks for looking anyways.

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Re: Fingerbob's ST Graveyard

Postby lotek_style » Thu Jan 29, 2009 7:48 pm

Hey Oberje :) Atari-Forum welcomes THE FINGERBOBS!:)
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Re: Fingerbob's ST Graveyard

Postby lotek_style » Thu Jan 29, 2009 7:53 pm

btw should I add the rest of your prods to the database: http://pouet.net/groups.php?which=6772 ?
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Re: Fingerbob's ST Graveyard

Postby spiny » Thu Jan 29, 2009 8:56 pm

great site :) no plans for any more atari coding though ?

you know you want to :D

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Re: Fingerbob's ST Graveyard

Postby oberje » Thu Jan 29, 2009 10:01 pm

lotek_style wrote:Hey Oberje :) Atari-Forum welcomes THE FINGERBOBS!:)

Hey! Thanks, it's good to be here. Seems like a friendly place :)

lotek_style wrote:btw should I add the rest of your prods to the database: http://pouet.net/groups.php?which=6772 ?

I don't have a pouet account, so by all means, please do.

Thanks,
oberje

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Re: Fingerbob's ST Graveyard

Postby oberje » Thu Jan 29, 2009 10:11 pm

spiny wrote:great site :) no plans for any more atari coding though ?

you know you want to :D


Actually I am seriously considering knocking something together, though I shant
be pressed into commiting at this time :)

R.
oberje'

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Re: Fingerbob's ST Graveyard

Postby spiny » Fri Jan 30, 2009 8:57 am

oberje wrote:
spiny wrote:great site :) no plans for any more atari coding though ?

you know you want to :D


Actually I am seriously considering knocking something together, though I shant
be pressed into commiting at this time :)

R.
oberje'



nice one :)

the more the merrier I reckon :)

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Re: Fingerbob's ST Graveyard

Postby lotek_style » Fri Jan 30, 2009 4:23 pm

[quote="oberje"][quote="spiny"]great site :) no plans for any more atari coding though ?

you know you want to :D[/quote]

Actually I am seriously considering knocking something together, though I shant
be pressed into commiting at this time :)

R.
oberje'[/quote]

It would be pretty cool if you put something together for outline party (if it happens this year) http://outline.scene.nl
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Re: Fingerbob's ST Graveyard

Postby MiggyMog » Fri Jan 30, 2009 7:11 pm

I think your module player was one of the first things i tried when I got an STE as it used the new hardware. I can hear the Sample loop in my head :-)

Loved the quite big demo for originality Although didn't recall it being called that!
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Re: Fingerbob's ST Graveyard

Postby punkrulesok » Sat Jan 31, 2009 6:46 pm

I really like the graphics on the STE scrolling test. Do we know where they came from, or where they ripped from a game?

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Re: Fingerbob's ST Graveyard

Postby oberje » Sun Feb 01, 2009 7:28 pm

punkrulesok wrote:I really like the graphics on the STE scrolling test. Do we know where they came from, or where they ripped from a game?


The graphics are from Level 1 of the game Rubicon. They're not "ripped" as such; I worked on the game. :)

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Re: Fingerbob's ST Graveyard

Postby punkrulesok » Mon Feb 02, 2009 8:41 pm

oberje wrote:
punkrulesok wrote:I really like the graphics on the STE scrolling test. Do we know where they came from, or where they ripped from a game?


The graphics are from Level 1 of the game Rubicon. They're not "ripped" as such; I worked on the game. :)


I knew I'd seen them before! That sky is really nice, the way the red "dissolves" into the horizon. It's has lots of atmosphere.

the STE scrolling is something that I've always been fascinated with, because it was one of the handicaps of the ST, and let so many platformers down. The STE hardware was not used anywhere near enough, which is a shame.

..Right I'm off to play Rubicon, so thanks Oberje :).

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Re: Fingerbob's ST Graveyard

Postby oberje » Thu Feb 05, 2009 10:49 pm

Hi, I've updated the site ( http://atari.obiwobble.co.uk/ ) with source to the "Quite Big" Demo.

Cheers,
Andy

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Re: Fingerbob's ST Graveyard

Postby oberje » Sat Feb 21, 2009 4:33 pm

Hi, I've reversed my "Naff Demo" and put the source up.

It's probably now better commented than the original source ever was :D

http://atari.obiwobble.co.uk/

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Re: Fingerbob's ST Graveyard

Postby lotek_style » Sun May 03, 2009 10:13 am

Obreje: I have just read this "TCC has dug out what he has of the last Fingerbobs prod, which was never released. I didn't do anything much for this one, except I think it may have been using my disk code. I'm going to try and put a working version together if we have all the files we need. " ... maybe outline party would be a perfect date for a release :)
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