Search found 8265 matches

by Mug UK
Tue Oct 16, 2018 6:06 pm
Forum: Chat forum [ENG]
Topic: Any news on Brume?
Replies: 5
Views: 237

Re: Any news on Brume?

MagikGimp wrote:Before I do though, I came across your old demos the other day Mug so I'll definitely be checking those out first! ;D


Not something I was very good at, so it won't take you long :)

MagikGimp wrote:Thanks for getting back to me about this. I very much appreciate it.


No problem.
by Mug UK
Mon Oct 15, 2018 5:43 pm
Forum: Chat forum [ENG]
Topic: Any news on Brume?
Replies: 5
Views: 237

Re: Any news on Brume?

He's fine. Just busy with Atari Legend updates (as are a few others).
by Mug UK
Wed Oct 10, 2018 6:26 pm
Forum: Ym rockin'
Topic: Looking for an sndh/rip of...
Replies: 10
Views: 603

Re: Looking for an sndh/rip of...

From the video here - https://www.youtube.com/watch?v=CXtHb0L09Hg - is it the very first screen that you're on about? If so then it's the Mad Max tune using one of his older drivers.
by Mug UK
Sun Oct 07, 2018 8:10 pm
Forum: Other emulators & tools
Topic: BeePi 1.0
Replies: 10
Views: 701

Re: BeePi 1.0

A reason to use something other than a Pi image file crammed full of emulators and ROMs for oodles of systems - many thanks!
by Mug UK
Wed Oct 03, 2018 7:57 pm
Forum: News & Announcements
Topic: RIP Ben Daglish - Chip & Real Life Musician Extraordinaire!
Replies: 11
Views: 1085

RIP Ben Daglish - Chip & Real Life Musician Extraordinaire!

Spotted this on an FB post earlier on this evening. "Dearest friends, For those of you who don't already know I'm deeply sorry to pass on the news that Ben died very suddenly on Monday morning. We know that it will come as a shock to many of you as it has to us. We are all at home feeling loved...
by Mug UK
Sun Sep 02, 2018 2:24 pm
Forum: Games - General
Topic: Tower of Babel Code
Replies: 3
Views: 592

Re: Tower of Babel Code

According to this post (viewtopic.php?t=770), you need to acquire the version that's found on SuperGau #301.

I haven't got my disks to hand, but I found this version by Ppera.
by Mug UK
Sun Aug 05, 2018 8:45 pm
Forum: Hardware
Topic: Atari ST hardware problem
Replies: 14
Views: 1390

Re: Atari ST hardware problem

revival wrote:post updated sorry


No need to apologise. It just helps you get our experts to help you out a bit quicker (if they can).
by Mug UK
Sun Aug 05, 2018 2:44 pm
Forum: Hardware
Topic: Atari ST hardware problem
Replies: 14
Views: 1390

Re: Atari ST hardware problem

The images aren't showing up? Reupload and reattach to your original post.
by Mug UK
Tue Jul 24, 2018 3:21 pm
Forum: For sale / Wanted
Topic: SOLD - MEGA 4 STe and SM144 MONITOR - £350
Replies: 3
Views: 482

Re: MEGA 4 STe and SM144 MONITOR - £350

Approved :)
by Mug UK
Mon Jul 02, 2018 11:48 am
Forum: Games - Requests
Topic: [REQ] Napoleonics
Replies: 10
Views: 3799

Re: [REQ] Napoleonics

Napoleonics was a compilation of the 3 Peter Turcan games : Austerlitz, Borodino and Waterloo. I'm sure all of those were available individually on menus. Ah, then if that's the case, I'm confusing it with the part-computer, part-board game that was based around the Napoleonic war that I have got.....
by Mug UK
Sun Jul 01, 2018 11:26 am
Forum: Games - Requests
Topic: [REQ] Napoleonics
Replies: 10
Views: 3799

Re: [REQ] Napoleonics

Not found it since 2014, so it's either been lost or it's still in some boxes that haven't been unpacked in the last 4 years. That's the downside of having eaves under the roof, they're very good at storing stuff that you want to keep, but also don't want to find :)
by Mug UK
Wed Jun 13, 2018 7:09 pm
Forum: Applications
Topic: which archiver/zip /packer is cubase falcon packed by
Replies: 11
Views: 3576

Re: which archiver/zip /packer is cubase falcon packed by

Try the Naughty Unpacker as (from memory) that can handle PFX Packer. Or New Depack.
by Mug UK
Sat Jun 09, 2018 8:18 am
Forum: GFA BASIC
Topic: Source code of Atari ST intro "Oh No! More Dots" available
Replies: 5
Views: 1808

Re: Source code of Atari ST intro "Oh No! More Dots" available

Nice one :)

I also like the other code in the repo and the "load and depack" routine sounds useful.
by Mug UK
Thu May 24, 2018 1:53 pm
Forum: Cheats & Saved-Game Editing
Topic: Gunship trainer
Replies: 9
Views: 2218

Re: Gunship trainer

From the few that I did back in the day, I would: Use MONST to work out where in the code the offset was and/or work off a dead listing created using EasyRider. Get the offsets to where the bytes needed to be altered. Using a standard front-end bit of code (nicked from the original EXECHEAD.S from P...
by Mug UK
Wed May 09, 2018 4:14 pm
Forum: Gallery
Topic: It's so sexy!
Replies: 16
Views: 5683

Re: It's so sexy!

Which post Mzry? This one above?
by Mug UK
Sun Apr 15, 2018 9:21 am
Forum: Floppy Disk Preservation
Topic: retro-io Floppy Extractor Online
Replies: 10
Views: 2928

Re: retro-io Floppy Extractor Online

It's for use on Windows and I can use the Java applet in the same way as I do my Kyroflux app. Nice and simple.

Linux is still something I need to learn, especially for the new job. Managed to happily avoid it until now :)
by Mug UK
Thu Apr 12, 2018 8:24 am
Forum: Floppy Disk Preservation
Topic: retro-io Floppy Extractor Online
Replies: 10
Views: 2928

Re: retro-io Floppy Extractor Online

Had a quick play with this yesterday on both ST & C64 disk images. How easy would it be to make it a stand-alone util (I assume using Java) so it would run locally?
by Mug UK
Wed Apr 04, 2018 8:50 pm
Forum: Hardware
Topic: Replay Professional by Microdeal 1990 - need disk 1, download anywhere?
Replies: 10
Views: 1941

Re: Replay Professional by Microdeal 1990 - need disk 1, download anywhere?

Asked around and was pointed in the direction of this set of files - is this the correct release that you're after?
by Mug UK
Wed Apr 04, 2018 7:55 pm
Forum: Hardware
Topic: Replay Professional by Microdeal 1990 - need disk 1, download anywhere?
Replies: 10
Views: 1941

Re: Replay Professional by Microdeal 1990 - need disk 1, download anywhere?

Looked through all of my disk images last week, no show I'm afraid.
by Mug UK
Mon Mar 26, 2018 3:02 pm
Forum: Applications
Topic: Unpack Automation
Replies: 8
Views: 2310

Re: Unpack Automation

Various unpackers and Automation 5.01 Packer (and depack routines) are attached below.

UNPACK.S.zip


PowerPacker Decrunch assembler subroutine V2.0.zip


automatn.501.zip
by Mug UK
Sun Mar 25, 2018 9:20 pm
Forum: Steem
Topic: How Can I Insert Second Disk on Steem SSE Emulator?
Replies: 8
Views: 2625

Re: How Can I Insert Second Disk on Steem SSE Emulator?

By the 'green screen' you mean the GEM desktop? If so, I've redone you a version of Disk 1 whereby the main .PRG file has been placed inside an AUTO folder. You will still need the second disk to play the game though.
by Mug UK
Sun Mar 25, 2018 1:05 pm
Forum: Steem
Topic: How Can I Insert Second Disk on Steem SSE Emulator?
Replies: 8
Views: 2625

Re: How Can I Insert Second Disk on Steem SSE Emulator?

The Klaz version should have worked OK as he was adept at making sure games were tested on a multitude of systems before he released his hacked versions. Very odd that it didn't work for you though.

Glad it worked out in the end though.
by Mug UK
Sun Mar 25, 2018 12:25 pm
Forum: Applications
Topic: Unpack Automation
Replies: 8
Views: 2310

Re: Unpack Automation

Unless someone has hacked the header signature, then up to v2.51, it was "LSD!". For the version of the Automation packer after that it was a front-end hack for the Ice Packer v2.4 (I think, it's been a long time). So you can depack it with the Ice depack code *but* the header is "AU5...
by Mug UK
Fri Mar 23, 2018 1:15 pm
Forum: Applications
Topic: Unpack Automation
Replies: 8
Views: 2310

Re: Unpack Automation

Here you go. ;should now be capable of decoding from odd to odd addresses ;11th October 1989 DEPACK adda.l #4,a0 move.w $ff8240,-(sp) move.b (a0)+,d5 lsl.w #8,d5 move.b (a0)+,d5 swap d5 move.b (a0)+,d5 lsl.w #8,d5 move.b (a0)+,d5 adda.l d5,a1 move.b (a0),d0 lsl.w #8,d0 move.b 1(a0),d0 swap d0 move.b...

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