Search found 778 matches

by AtariSince1989
Sun Jul 31, 2011 10:46 am
Forum: Steem
Topic: Steem for Android OS?
Replies: 30
Views: 11189

Re: Steem for Android OS?

AFAIK it requires NASM to build, which means that it's probably x86-dependent, so I don't see it happening easily as most of the phones running Android use ARM CPUs. Apparently there are C substitutes for systems that don't support assembly. Can you develop in C for Android? Hmmm, apparently yes. I...
by AtariSince1989
Fri Jul 29, 2011 5:42 pm
Forum: Steem
Topic: Steem for Android OS?
Replies: 30
Views: 11189

Re: Steem for Android OS?

AFAIK it requires NASM to build, which means that it's probably x86-dependent, so I don't see it happening easily as most of the phones running Android use ARM CPUs.
by AtariSince1989
Tue Jul 12, 2011 12:22 pm
Forum: Hardware
Topic: List of Arduino users on Atari Forum
Replies: 16
Views: 4254

Re: List of Arduino users on Atari Forum

I think a good solution (as we tentatively discussed) would be to make an Ethernet or Wireless solution that allowed ANSI terminal programs to communicate with Telnet based BBS's. I love this idea :thumbs: I offer my help to anybody wants to have a go on this project. Not sure how I can help, but I...
by AtariSince1989
Fri Jul 08, 2011 5:21 pm
Forum: Coding
Topic: GFA Basic Manual
Replies: 6
Views: 3028

Re: GFA Basic Manual

I bought the Amiga one, and is perfect. All is the same. Even same examples.

Sent from my HTC Desire using Tapatalk
by AtariSince1989
Sat Jul 02, 2011 6:39 pm
Forum: News & Announcements
Topic: How much RAM on your STe?
Replies: 30
Views: 5638

Re: How much RAM on your STe?

4MB on my 520 STe.



Sent from my HTC Desire using Tapatalk
by AtariSince1989
Wed Jun 29, 2011 9:38 pm
Forum: GFA BASIC
Topic: how to know how much RAM my program needs?
Replies: 9
Views: 2910

Re: how to know how much RAM my program needs?

Indeed, both's information was really helpful. Cheers mates!


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by AtariSince1989
Wed Jun 29, 2011 7:30 pm
Forum: GFA BASIC
Topic: how to know how much RAM my program needs?
Replies: 9
Views: 2910

Re: how to know how much RAM my program needs?

Thanks a lot Simon and lp. Have learnt a lot today.

Sent from my HTC Desire using Tapatalk
by AtariSince1989
Wed Jun 29, 2011 2:39 pm
Forum: GFA BASIC
Topic: how to know how much RAM my program needs?
Replies: 9
Views: 2910

Re: how to know how much RAM my program needs?

I think I have found the answer myself :)

Code: Select all

PRINT FRE()

It shows the amount of free available memory, so with this I can figure out if my program can run on different configurations.
by AtariSince1989
Wed Jun 29, 2011 12:41 pm
Forum: GFA BASIC
Topic: how to know how much RAM my program needs?
Replies: 9
Views: 2910

how to know how much RAM my program needs?

Is there a way to know how much RAM my program needs? I mean once compiled. I want to know how much RAM my programs are using, so I can tell if it can be run on a 512KB RAM, 1024KB RAM, etc.

Thanks a lot. :cheers:
by AtariSince1989
Tue Jun 28, 2011 10:08 am
Forum: GFA BASIC
Topic: Masking password?
Replies: 19
Views: 4434

Re: Masking password?

lp wrote:This method should not be used in a GEM program but it should be fine for some plain TOS app.

Indeed is for a TOS app. I haven't figured out yet how to use .RSC within my GFA BASIC programs to do a full GEM program.
by AtariSince1989
Tue Jun 28, 2011 9:34 am
Forum: GFA BASIC
Topic: Masking password?
Replies: 19
Views: 4434

Re: Masking password?

Maybe I was not clear, no matter what you do, GFA cannot do what you are wanting with any of the built in INPUT commands. You literally have to write one from scratch, and activate the cursor as needed. I wrote one in about 10 minutes: Thank you very very much lp :thumbs: . I have learnt alot from ...
by AtariSince1989
Mon Jun 27, 2011 3:57 pm
Forum: GFA BASIC
Topic: Masking password?
Replies: 19
Views: 4434

Re: Masking password?

or try gemdos 8 Cnecin Thanks, but Cnecin() read a character only. Same can be achieved with a$=INP(2). But I want to read a string not a single character. There is Cconrs(), which reads a string, but echoes to the standard output stream. I guess I could define the standard output stream as to be s...
by AtariSince1989
Fri Jun 24, 2011 3:32 pm
Forum: Chat forum [ENG]
Topic: RISC OS portable
Replies: 7
Views: 1797

Re: RISC OS portable

Mark_G wrote:Instead of the A7000 mob, he can better put the beagle board inside.

With that, the thickness can be reduced to a fraction of the actual size.

Otherwise nice work.

Mark

Indeed, here are some instructions if anybody is interested: BeagleBoard-based Laptop
by AtariSince1989
Fri Jun 24, 2011 3:18 pm
Forum: GFA BASIC
Topic: Masking password?
Replies: 19
Views: 4434

Re: Masking password?

Swapping the font would work, didn't think of that. :wink: I'm not sure how to do that. It's possible to turn the console cursor on/off and thus you can have a cursor that way. See xbios(21) documentation. I haven't used bios(), xbios(), gemdos() calls before. I tried Void Xbios(21,W:0) and nothing...
by AtariSince1989
Thu Jun 23, 2011 10:49 am
Forum: Chat forum [ENG]
Topic: RISC OS portable
Replies: 7
Views: 1797

Re: RISC OS portable

Awesome!
by AtariSince1989
Wed Jun 22, 2011 3:50 pm
Forum: GFA BASIC
Topic: Masking password?
Replies: 19
Views: 4434

Re: Masking password?

I'm doing an application which asks for a password to be entered before been able to use the application, and I would like to mask the password when is typed (either blanks or *). How to do it? Currently I'm using INPUT, and haven't seen anything on the manual that suggests how to do it. Use for th...
by AtariSince1989
Wed Jun 22, 2011 1:01 pm
Forum: GFA BASIC
Topic: Masking password?
Replies: 19
Views: 4434

Masking password?

I'm doing an application which asks for a password to be entered before been able to use the application, and I would like to mask the password when is typed (either blanks or *). How to do it? Currently I'm using INPUT, and haven't seen anything on the manual that suggests how to do it. Thanks a lot.
by AtariSince1989
Mon Jun 20, 2011 6:58 pm
Forum: GFA BASIC
Topic: Making User Interface for Apps with GFA
Replies: 6
Views: 2007

Re: Making User Interface for Apps with GFA

Not sure if macsociety is still interested in this topic, but I run into the same question myself and I found useful information here:

STart Vol. 3 No. 1
STart Vol. 3 No. 2
STart Vol. 3 No. 3

Hope it helps.
by AtariSince1989
Sat Jun 18, 2011 12:02 pm
Forum: Applications
Topic: SOLVED: Atari<>PC serial connection issue
Replies: 12
Views: 2672

Re: SOLVED: Atari<>PC serial connection issue

Didn't try on MiNT, sorry.

Sent from my HTC Desire using Tapatalk
by AtariSince1989
Thu Jun 16, 2011 11:59 am
Forum: Applications
Topic: SOLVED: Atari<>PC serial connection issue
Replies: 12
Views: 2672

Re: Atari<>PC serial connection issue

I do have Connect 95, but couldn't get connection at all. Maybe because my version is in German and I haven't configured it properly :P EDITED : I managed to connect. Same thing than with TAZ. I cannot enter my password. Default was in English with French and German RSC in separate folders. Any way...
by AtariSince1989
Thu Jun 16, 2011 9:59 am
Forum: Applications
Topic: SOLVED: Atari<>PC serial connection issue
Replies: 12
Views: 2672

SOLVED: Atari<>PC serial connection issue

OK. Dropping -w seems to work :D
by AtariSince1989
Thu Jun 16, 2011 9:37 am
Forum: Applications
Topic: SOLVED: Atari<>PC serial connection issue
Replies: 12
Views: 2672

Re: Atari<>PC serial connection issue

Sorry I see you using as a terminal. Try to use Connect 95. I did that and it was great. I do have Connect 95, but couldn't get connection at all. Maybe because my version is in German and I haven't configured it properly :P EDITED : I managed to connect. Same thing than with TAZ. I cannot enter my...
by AtariSince1989
Thu Jun 16, 2011 9:18 am
Forum: Applications
Topic: SOLVED: Atari<>PC serial connection issue
Replies: 12
Views: 2672

SOLVED: Atari<>PC serial connection issue

I'm trying to connect my STe to the PC through a serial null modem cable, to use it as a terminal. I have an issue that seems something like double CR when pressing Return, but I'm not 100% sure. On the PC I have Windows XP running Cygwin, and I do: /usr/sbin/agetty -w -h -L 19200 ttyS0 ansi On the ...
by AtariSince1989
Mon Jun 06, 2011 4:39 pm
Forum: STOS
Topic: STOS Game Creator
Replies: 24
Views: 8154

Re: STOS Game Creator

Interesting topic.

A question for the experts; which are in your opinion the pros and cons of using STOS vs GFA BASIC?
by AtariSince1989
Tue May 31, 2011 9:19 pm
Forum: Games - General
Topic: List of Atari related FTP sites
Replies: 19
Views: 17109

Re: List of Atari related FTP sites

ftp://ftp.datavase.info is up and running again. Thanks for the patience.

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