Search found 455 matches

by DanyPPC
Mon Dec 17, 2018 7:55 pm
Forum: MiST
Topic: FPGA64 - C64
Replies: 15
Views: 1094

Re: FPGA64 - C64

I'm testing a lot of prg games (single files) and eventually compare with D64 ones. The compatibility is very good but until now I found the following: - Frantic Freddy (graphic corruption, unplayable) - Gutz (no music) - Hysteria (no music) Regarding Hysteria I know that it was bugged on Ultimate I...
by DanyPPC
Sun Dec 16, 2018 1:39 pm
Forum: MiST
Topic: PCEngine core issues with roms?
Replies: 85
Views: 6760

Re: PCEngine core issues with roms?

Ok, thanks Slingshot. I'll check another rom.
by DanyPPC
Sun Dec 16, 2018 1:30 pm
Forum: MiST
Topic: PCEngine core issues with roms?
Replies: 85
Views: 6760

Re: PCEngine core issues with roms?

:cheers: Good work !!!

The SuperGrafix games are only 5, am I wrong ?

I tested the last Madou_King_Granzort_(J)_(SGX) and desn't work on my system. Could someone test it ? Thanks.
by DanyPPC
Sun Dec 16, 2018 9:02 am
Forum: MiST
Topic: Apple ][+ Core
Replies: 116
Views: 37551

Re: Apple ][+ Core

But no one know how do rename the default disks folder for the Apple 2 Core ? I named it "appleii", "apple-ii", "apple_ii" but when I load a nib file the system reports me to the root of the sdcard. Here is my actual folders names, but apple2 and atarist are the wrong o...
by DanyPPC
Sun Dec 16, 2018 8:58 am
Forum: MiST
Topic: FPGA64 - C64
Replies: 15
Views: 1094

Re: FPGA64 - C64

Thanks Higgy, but I think the SHIFT, CTRL and ALT are part of unmappable keys. No way.
by DanyPPC
Sat Dec 15, 2018 10:22 pm
Forum: MiST
Topic: FPGA64 - C64
Replies: 15
Views: 1094

Re: FPGA64 - C64

A simple question:

can be SHIFT, CTRL or ALT keys mapped to joypad ?

For example I mapped space bar on 2nd button, and its code on USB HID is 2c, but I cannot get any USB HID code for SHIFT and others.
Thanks for help.
by DanyPPC
Sat Dec 15, 2018 9:00 am
Forum: MiST
Topic: PCEngine core issues with roms?
Replies: 85
Views: 6760

Re: PCEngine core issues with roms?

Now Street Fighter II supported !!!

But it needs 6 button controller. Is it possible to add support for that controller ?
by DanyPPC
Thu Dec 13, 2018 2:15 pm
Forum: MiSTer
Topic: C64 Core
Replies: 68
Views: 11664

Re: C64 Core

Ok, the game is Aviator Arcade II which works on MiSTer as seen on NML32 video, but this doesn't load after intro screen on MiST with a reset just a few seconds of loading.

Thanks for your interest.
by DanyPPC
Wed Dec 12, 2018 3:37 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 149
Views: 27721

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

Sorry, I forgot to mention the "reset" story.
by DanyPPC
Wed Dec 12, 2018 2:28 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 149
Views: 27721

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

With last Slingshot Core release you don't need a limited 1GB / 2GB card.
Use a standard SD FAT32 formatted Card, copy in MSX core, MSX VHD posted in this topic.
Don't forget your standard MIST.INI file.

Here lastest MSX-Core:
https://github.com/gyurco/MSX_MiST/releases
by DanyPPC
Wed Dec 12, 2018 11:09 am
Forum: MiST
Topic: Atari 2600 games that do not work on the latest core
Replies: 25
Views: 1449

Re: Atari 2600 games that do not work on the latest core

2 days ago I bought the game Aviator Arcade 2 (https://rgcddev.itch.io/aviator-arcade-ii) but the game does not load after the introduction screen. I saw a video on Youtube of NML32 who successfully tested the game on MiSTer, where the core is probably more up-to-dated, especially for the 1541 part....
by DanyPPC
Wed Dec 12, 2018 10:00 am
Forum: MiST
Topic: Atari 2600 games that do not work on the latest core
Replies: 25
Views: 1449

Re: Atari 2600 games that do not work on the latest core

Thanks Slingshot, always present !

May you give an update to the C64 port regarding the 1541 part ?
by DanyPPC
Tue Dec 11, 2018 4:17 pm
Forum: MiST
Topic: FPGA64 - C64
Replies: 15
Views: 1094

Re: FPGA64 - C64

I saw NML32 has nade a video with the game regularly working on MiSTer, so I think its C64 Core is more updated.
by DanyPPC
Tue Dec 11, 2018 2:34 pm
Forum: MiST
Topic: Apple ][+ Core
Replies: 116
Views: 37551

Re: Apple ][+ Core

How do you rename the default folder for the Apple 2 Core ?

And, sorry for the Out Topic, Atari ST core one ?
by DanyPPC
Tue Dec 11, 2018 12:22 pm
Forum: MiST
Topic: FPGA64 - C64
Replies: 15
Views: 1094

Re: FPGA64 - C64

Yesterday I bought Aviator Arcade II by RGCD (https://rgcddev.itch.io/aviator-arcade-ii) but the game does not load after the introduction screen. Tested with and without JiffyDOS rom. The preview version is free to download, and it loads properly the first level. For now I have to play the game onl...
by DanyPPC
Tue Dec 11, 2018 10:54 am
Forum: MiST
Topic: Apple ][+ Core
Replies: 116
Views: 37551

Re: Apple ][+ Core

and dsk can be converted in nib ?

ok, found the dsk2nib.exe in MiST repository
by DanyPPC
Tue Dec 11, 2018 10:47 am
Forum: MiST
Topic: Atari 2600 games that do not work on the latest core
Replies: 25
Views: 1449

Re: Atari 2600 games that do not work on the latest core

Good Job Slingshot, now I can play via Component output.
by DanyPPC
Tue Dec 11, 2018 10:44 am
Forum: MiST
Topic: NES core on MiST
Replies: 179
Views: 47390

Re: NES core on MiST

WoW ! A new MiST Developer !!!

Nice job sebdel, tested the new NES-Core in YPbPr with a lot of roms. Work excellent !!!! :cheers:
by DanyPPC
Sun Dec 09, 2018 8:31 pm
Forum: MiST
Topic: Apple ][+ Core
Replies: 116
Views: 37551

Re: Apple ][+ Core

I can not even use the joystick in games, so I can never play any games.
by DanyPPC
Sun Dec 09, 2018 8:10 pm
Forum: MiST
Topic: Apple ][+ Core
Replies: 116
Views: 37551

Re: Apple ][+ Core

I think PoP is for Apple 2 GS
by DanyPPC
Sun Dec 09, 2018 10:56 am
Forum: MiST
Topic: SMS core
Replies: 49
Views: 13053

Re: SMS core

Previous 170227 Core works in 15Khz mode and has correct support for joystick port 1, but lacks of YPbPr support. In order the screen resolution for the little Sega console is only 256 x 192, same as MSX or ColecoVision one. Why this little display on centre of screen ? What resolution does the SMS ...
by DanyPPC
Sun Dec 09, 2018 9:33 am
Forum: MiST
Topic: SMS core
Replies: 49
Views: 13053

Re: SMS core

New update for SMS core by Jotego https://github.com/mist-devel/mist-binaries/tree/master/cores/sms I take this opportunity to thank all the developers (Jotego, Sorgelig, Slingshot, Gehstock, Robinsonb5, etc.) that in the last period have helped to improve and bring many cores for the MiST, and have...
by DanyPPC
Sat Dec 08, 2018 7:46 am
Forum: MiST
Topic: PCEngine core issues with roms?
Replies: 85
Views: 6760

Re: PCEngine core issues with roms?

Many thanks to all for the clarification.
by DanyPPC
Fri Dec 07, 2018 9:35 pm
Forum: MiST
Topic: PCEngine core issues with roms?
Replies: 85
Views: 6760

Re: PCEngine core issues with roms?

Good Job Slingshot !

Some info:
- what kind of rom is Street Fighter 2 wich ha some graphic glitches ?
- Bikkuriman World starts with a screen not well synchronized on my TV/Monitor led, but it is visible on a PAL/NTSC monitor.

Can someone test these 2 roms ?
Thanks.

Go to advanced search