Search found 41 matches

by ManuFerHi
Fri Oct 04, 2019 12:45 pm
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15354

Re: Mister SNES port to MIST possible?

I share a video that a user has passed me checking the core speed in Mistica and SNES real. The user is Kike Martin. https://youtu.be/A-7UzH7FS_U I have modified the core to a phase of -1300ps and tested in more than a dozen Mistica running stable. I share the core. https://mega.nz/#!c9MVkAbK!nYSXyt...
by ManuFerHi
Wed Oct 02, 2019 7:19 am
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15354

Re: Mister SNES port to MIST possible?

Mistica with -1600 with micron or alliance work OK, testing Chrono Trigger about 3-4 hours without problems. More than -1600 problems with alliance memory. Don´t have Mistica with Hynix. 1600 didn't work for me. I'm sure versions <= test4 also wasn't that small (just wrongly tagged the repo, so not...
by ManuFerHi
Tue Oct 01, 2019 8:22 pm
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15354

Re: Mister SNES port to MIST possible?

gibs wrote:
ManuFerHi wrote:We already have stable TEST9, changing C0 to a phase of -1700ps.


Wait, what do you call stable ? :roll:


Mistica with -1600 with micron or alliance work OK, testing Chrono Trigger about 3-4 hours without problems. More than -1600 problems with alliance memory. Don´t have Mistica with Hynix.
by ManuFerHi
Tue Oct 01, 2019 10:08 am
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15354

Re: Mister SNES port to MIST possible?

Yes, archie and PC-engine are stable. Archie with the problems that we all know sometimes, like starting with blinking ... but it goes the same as with any mist.
PC-engine is going perfect.
by ManuFerHi
Tue Oct 01, 2019 8:42 am
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15354

Re: Mister SNES port to MIST possible?

We already have stable TEST9, changing C0 to a phase of -1700ps. Thanks to Ramon Martinez who has been testing and synthesizing until he finds a stable phase. I share the core in case users with this problem want to test this core. Tested in several Mistica that I have in stock and in all works well...
by ManuFerHi
Mon Sep 30, 2019 7:01 pm
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15354

Re: Mister SNES port to MIST possible?

I don't think it's the frequency, I've tried to raise from 128.92 to 133mhz step by step and it's always the same result. In addition the cores before to TEST4B work perfectly and go at the same speed and phase, but there was an important change between these two versions in memory management.
by ManuFerHi
Mon Sep 30, 2019 3:56 pm
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15354

Re: Mister SNES port to MIST possible?

have Alliance memories, and I think with these memory only till TEST3 core worked fine. What's the exact part number? Btw, my MiST has Hynix SDRAM, the Microns are discontinued. Until 2018 the same as the original mist MT48LC16M16A2P-75, but these memories became obsolete and difficult to acquire. ...
by ManuFerHi
Fri Sep 06, 2019 11:26 pm
Forum: MiST
Topic: TSconf port.
Replies: 8
Views: 988

Re: TSconf port.

Sorry, I shared a bad link before. Here the entire project > https://www.mediafire.com/file/ybsv9fexioll6ee/mist_tsconf.rar/file Supports FAT32 to load roms and files, i´m connect same clock 28mhz to io_mist and sd_card, this afternoon I have redone everything in case I had left something but there ...
by ManuFerHi
Fri Sep 06, 2019 12:30 pm
Forum: MiST
Topic: TSconf port.
Replies: 8
Views: 988

Re: TSconf port.

I'm stuck. Now the keyboard works (although only the first time you press, it is always the same one pressed) although for now it helps me to continue I can not read the SD. The core starts, and tries to access the rom roms / zxevo.rom, as it does not find it, it tries to dump the rom from the spi f...
by ManuFerHi
Mon Sep 02, 2019 4:37 pm
Forum: MiST
Topic: TSconf port.
Replies: 8
Views: 988

Re: TSconf port.

True! I didn't connect clk_sys, thanks. I´m a newbie...
by ManuFerHi
Mon Sep 02, 2019 12:19 pm
Forum: MiST
Topic: TSconf port.
Replies: 8
Views: 988

TSconf port.

I'm trying to port this core, it's from u16 reverse FPGA, the core starts, but I can't get the keyboard to work, I've added the user_io wrapper, but the core has these connections for the PS / 2 keyboard. ----------------------------------------------------------------------------- -- PS/2 Keyboard ...
by ManuFerHi
Thu May 23, 2019 12:09 pm
Forum: MiST
Topic: 8ma please.
Replies: 2
Views: 1918

8ma please.

In our FPGA you can configure 4ma or 8ma for each pin. To activate the pin16 of RGB scart we use the HSYNC since the default VGA output in mist does not have 5V. In appearance it works well but some models of TV and especially if you connect through a switch loses power this signal and the 4ma are n...
by ManuFerHi
Fri Mar 29, 2019 11:39 pm
Forum: MiST
Topic: How actively are you using your MiST?
Replies: 94
Views: 16389

Re: How actively are you using your MiST?

Yes it is possible, Mistica's schematic I leave here. It is very easy to recover via sam-ba, there is even 2pin to activate the programming mode. As for the JTAG theme, I'm already working on a next revision, not only will it have Jtag, it will also have an expansion port to take advantage of the fr...
by ManuFerHi
Mon Mar 18, 2019 5:23 pm
Forum: MiST
Topic: FPGA64 - C64
Replies: 84
Views: 12938

Re: FPGA64 - C64

Here it is compiled with SDRAM_CLK <= clk_ram; , tested and works well.
by ManuFerHi
Mon Mar 18, 2019 10:39 am
Forum: MiST
Topic: FPGA64 - C64
Replies: 84
Views: 12938

Re: FPGA64 - C64

it is true that it fails in some units, with the change that says slingshot I have tried and it is solved.
by ManuFerHi
Fri Feb 08, 2019 9:55 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 224
Views: 57266

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

Try this poke before de load.
POKE -1,(15 - PEEK(-1)\16)*17

*Thanks to desUBIkado
by ManuFerHi
Fri Feb 08, 2019 1:09 pm
Forum: MiST
Topic: Amstrad CPC 6128/664 (NEW)
Replies: 120
Views: 23033

Re: Amstrad CPC 6128/664 (NEW)

In MSX, you also have to change the listening pin, OCM has the cmt_In connected to audio_r, you have to disconnect it and connect to the RX pin.
by ManuFerHi
Fri Feb 08, 2019 1:05 pm
Forum: MiST
Topic: Amstrad CPC 6128/664 (NEW)
Replies: 120
Views: 23033

Re: Amstrad CPC 6128/664 (NEW)

I have done the same process in cores as MSX or ZX8X, the only difference is that now it is heard by the audio output, before they were silent charges. And I add the option to deactivate it in OSD in case you do not want to hear the noise.
by ManuFerHi
Fri Feb 08, 2019 12:59 pm
Forum: MiST
Topic: Amstrad CPC 6128/664 (NEW)
Replies: 120
Views: 23033

Re: Amstrad CPC 6128/664 (NEW)

I´m added this, i´m connect tape_play to output sound. "O3,Tape sound,ON,OFF;", if (status[3]) begin tape_play2 <= 1'b0; end else tape_play2 <= tape_play; sigma_delta_dac #(7) dac_l ( .CLK(clk_sys & ce_16), .RESET(reset), .DACin(audio_l - audio_l[7:2] + {tape_rec, 5'd0} + {tape_play2, ...
by ManuFerHi
Fri Feb 08, 2019 9:36 am
Forum: MiST
Topic: Amstrad CPC 6128/664 (NEW)
Replies: 120
Views: 23033

Re: Amstrad CPC 6128/664 (NEW)

I´m modify this core for listen tape loads, and add an option in OSD for enable or disable tape sound. I add the core file and the modified amstrad.sv
by ManuFerHi
Thu Feb 07, 2019 10:34 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 224
Views: 57266

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

I have made a modification for Mistica, I have enabled the audio load in the RX pin and added an option in the OSD to listen or not the sound load, MIST users need a special cable connected to RX to load CAS files. I share the core, two English and Spanish layout versions. Important, audio loads mus...
by ManuFerHi
Sun Feb 03, 2019 12:19 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 224
Views: 57266

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

Hello, audio output volume of MSX core is very very low, this new core is lower than previous core that i've used until now (last core with FAT16 and 2GB limit) is possible to fix this issue please? There are three volume types, OPLL, SCC-I and PSG. The volume control is in middle position, you can...
by ManuFerHi
Sat Feb 02, 2019 5:58 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 224
Views: 57266

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

Luminance fixed, now you have 100% luminance. In emsx_top.vhd file has the problem. if( ZemmixNeo = '1')then -- Luminance 100% pDac_VR <= VideoR; pDac_VG <= VideoG; pDac_VB <= VideoB; else -- Luminance 56.25% = 50% + 6.25% pDac_VR <= ("0" & VideoR( 5 downto 1 )) + ("0000" &am...
by ManuFerHi
Sun Jan 27, 2019 8:01 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 224
Views: 57266

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

Sorry, is a mistake for mi side, with "SWAP JOYSTICK" active, works OK the gamepad USB.

EDIT : Second DB9 port only work if any gamepad is plug, sorry. :oops:
by ManuFerHi
Sun Jan 27, 2019 7:24 pm
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 224
Views: 57266

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

I know, seems that the bug comes from there, if you press certain combinations in the usb gamepad, stop repeating the enter and start repeating the gamepad codes.

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