Search found 114 matches

by squid4
Thu Feb 13, 2020 10:37 pm
Forum: MiST
Topic: Atari 2600 / VIC 20
Replies: 115
Views: 21670

Re: Atari 2600 / VIC 20

Thanks NML32 that fixed/resolved it!
by squid4
Thu Feb 13, 2020 9:41 pm
Forum: MiST
Topic: Atari 2600 / VIC 20
Replies: 115
Views: 21670

Re: Atari 2600 / VIC 20

On Space Invaders anyone else see the player is twice as wide as it should be? i.e. compared to emulators and screenshots, don't have an original 2600 to compare. Everything else looks OK.

https://imgur.com/jR2opP5
by squid4
Thu Feb 13, 2020 11:13 am
Forum: MiST
Topic: Arcade cores interlaced and PVM monitor
Replies: 0
Views: 125

Arcade cores interlaced and PVM monitor

Recently got a Sony 14" PVM to replace my Sony CRT but I'm getting a shakey picture when using the interlaced Arcade cores like Tapper & Rampage. Shakey look is as if the interlaced lines aren't in sync with each other and hard to describe. Picture is fine (well fantastic! :D ) when running...
by squid4
Mon Feb 10, 2020 7:06 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Nice work slingshot on the MRAs and Williams Cores. The Williams/Robotron cores no longer need the reset for the CMOS with the MRA roms and switching between Williams cores now work correctly without the need to poweroff. Also the sound levels are now good too. Just the Defender cores need the same ...
by squid4
Mon Feb 10, 2020 12:42 pm
Forum: MiST
Topic: ARCADE core joystick mappings
Replies: 8
Views: 534

Re: ARCADE core joystick mappings

Here's my Williams Core mappings, for those games with more than two buttons, for the iBuffalo SNES controller. You'll need the latest firmware to fix the mist.ini >1024 size bug. Also you'll need the latest cores as of today : iBuffalo SNES custom controls: (Put the following in MIST.INI) [mist] ;(...
by squid4
Fri Feb 07, 2020 6:56 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

The Williams Robotron cores have problems running one after another if power isn't turned off between the cores. The CMOS memory is being kept behind and not cleared so it corrupts the next game. Not sure if it's possible to clear this in the MiST or it has to be in the firmware.
by squid4
Thu Feb 06, 2020 11:43 am
Forum: MiST
Topic: ARCADE core joystick mappings
Replies: 8
Views: 534

Re: ARCADE core joystick mappings

"don't stop reading the line even it's too long, otherwise the it'll wrap to the next line"


This makes sense on those long comment lines, was this breaking those sections?
by squid4
Thu Feb 06, 2020 10:01 am
Forum: MiST
Topic: ARCADE core joystick mappings
Replies: 8
Views: 534

Re: ARCADE core joystick mappings

slingshot, I just knew you were going to say that :roll: :wink: Looks like the problem is the line length has to be less than 90 characters in length for a section or the whole section is classed as invalid: ini_parser.c: if (i >= INI_LINE_SIZE) { return INI_SECTION_INVALID_ID; } My two lines were e...
by squid4
Wed Feb 05, 2020 11:06 pm
Forum: MiST
Topic: ARCADE core joystick mappings
Replies: 8
Views: 534

Re: ARCADE core joystick mappings

Seems that mist.ini doesn't like commented (;) lines with commas in them? Removed the commented lines completely and it works OK.
by squid4
Wed Feb 05, 2020 9:27 pm
Forum: MiST
Topic: ARCADE core joystick mappings
Replies: 8
Views: 534

Re: ARCADE core joystick mappings

Thought I was getting my head around the mappings and am getting there but I appear to have hit a bug, or I'm misunderstanding how the [core] works. For the Arcade cores I need multiple [core] definitions for keymapping, particularly with the Williams cores as they have many buttons. Here's my mist....
by squid4
Sun Feb 02, 2020 4:12 pm
Forum: MiST
Topic: ARCADE core joystick mappings
Replies: 8
Views: 534

ARCADE core joystick mappings

Just trying to setup mappings I'm comfortable with with arcade cores that use multiple buttons. I'm a bit confused by the mappings, here is my Defender mappings for iBuffalo SNES: [DEFENDER] ; none,none,up,down,start(A),B(B),select(X),A(Y),left(L),ESC(SELECT),F1(START),START+SELECT joystick_remap=05...
by squid4
Wed Jan 29, 2020 9:05 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Thanks for the new and updated Williams cores! :lol: Noticed defender sound is much better but the pitch is higher than MAME. Stargate works too. How can you reconfigure the keys in Defender & Stargate, currently they're impossible to use - would be nice to match MAME. Also I can't get credits a...
by squid4
Thu Jan 23, 2020 9:06 pm
Forum: MiST
Topic: Atari 2600 / VIC 20
Replies: 115
Views: 21670

Re: Atari 2600 / VIC 20

Anyone confirm paddles in the atari 9 pin port actually work? Just got a second hand one and it's not working with Super Breakout (fire button works), not sure the controller is faulty.
by squid4
Sat Jan 18, 2020 3:19 pm
Forum: MiST
Topic: Atari 2600 / VIC 20
Replies: 115
Views: 21670

Re: Atari 2600 / VIC 20

Looks good on all the games I've tried, nice find slingshot!
by squid4
Sat Jan 18, 2020 2:34 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Yes, just checked Rampage too on MAME G-sync monitor and the original game has the jumps.
by squid4
Fri Jan 17, 2020 10:53 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

I don't see any differences. I'll try and find a VGA to test on, I normally use SCART RGB.
by squid4
Thu Jan 16, 2020 10:56 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Thanks for Rampage and the other roms, another of my favourite arcades! Noticed Rampage has some stuttering, you see it when the ape is moving left or right - some timing issue?
by squid4
Tue Dec 17, 2019 12:44 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Flicky has been released for MiSTer. Is this possible to be ported? Another Mr X creation. If you don't know about this arcade game it is a terrific, fun game and well worth a look.
by squid4
Mon Dec 09, 2019 10:49 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Thanks for Tapper/Domino/Timber and Bomb Jack. Bomb Jack is looking perfect!
by squid4
Tue Nov 26, 2019 8:00 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Are any of Gehstock's tron, dominoman etc working on 15khz? Just get a blank screen, tiger road just a purple screen for me. 22/11 builds.

Update: Just realised the source is updated but rbf not compile, still WIP.
by squid4
Mon Nov 25, 2019 12:31 am
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 279
Views: 41773

Re: Mister SNES port to MIST possible?

Cyclone 10? So twice the gates and BRAM of the MiST and half of the MiSTer? Should be enough for most retro needs and affordable. SD card, not microSD please. The MIST successor?
by squid4
Wed Nov 20, 2019 9:49 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Can't wait for Tapper & Timber - two of my favs, but I guess these will never work on 15Khz RGB? I don't use VGA.
by squid4
Mon Nov 18, 2019 3:09 pm
Forum: MiST
Topic: The last MIST
Replies: 136
Views: 52217

Re: The last MIST

I've fixed the links to your cores Gehstock on the Wiki. Any ideas on how to expand this on the Wiki without making it unmanageable please let me know and I'll sort it out. Regarding the MiST, the problem is the MiSTER. Everytime MiST is mentioned people think you're talking about the MiSTER! On Red...
by squid4
Tue Nov 05, 2019 2:48 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 734
Views: 179442

Re: NEW OR UPDATED ARCADE CORES

Oh yes, Tapper, Timber & Tron would be great!
by squid4
Thu Oct 31, 2019 3:25 pm
Forum: MiST
Topic: Bomb Jack Arcade : Has someone tried to port this to the MiST ?
Replies: 11
Views: 5497

Re: Bomb Jack Arcade : Has someone tried to port this to the MiST ?

Gehstock, you never fail to amaze me how much you quietly work hard on all these arcade cores for the MiST! Thanks.

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