Search found 484 matches

by vebxenon
Mon Nov 20, 2017 9:16 am
Forum: MiST
Topic: Acorn Archimedes
Replies: 115
Views: 30128

Re: Acorn Archimedes

Well, this thread is about MiST Archimedes core and resources for it... Keep on topic, please.
by vebxenon
Mon Nov 20, 2017 9:14 am
Forum: MiST
Topic: Acorn Archimedes
Replies: 115
Views: 30128

Re: Acorn Archimedes

BTW I will sue eab in 2018 over advocating piracy, as I will have a company developping games, as this is something I really didn't like, when the moderators do not condemn piracy and express the idea it didn't reduce the number of originals sold, and thus that made no harm to games makers. Why not...
by vebxenon
Fri Nov 17, 2017 12:18 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

I've seen that some games have some different colours: Scramble or Frogger now look very different. You can compare for example Scramble new version VS the PACE based one :). But I'm enjoying a lot these new cores :D
by vebxenon
Thu Nov 16, 2017 11:48 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

Gehstock wrote:New and Updated Cores here out now
https://github.com/Gehstock?tab=repositories


Pooyan binary/release is only the forum one? In your repository there is only the code.

Thanks! :cheers:
by vebxenon
Mon Nov 13, 2017 12:03 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

:cheers: :cheers: :cheers: :) Wow. Thanks, Gehstock, Sorgelig and all the arcade core maintainers!! :D
by vebxenon
Mon Nov 06, 2017 6:04 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

Image
Image

It works like a charm!! :cheers: :cheers:

Thanks very very much! I've also tested last Galaga update, and it runs perfectly.

Thanks very much, Gehstock! :D
by vebxenon
Sun Nov 05, 2017 11:18 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

Thanks for the fixes! :cheers: :cheers: Tomorrow I'll test also Time Pilot :) Thanks again!
by vebxenon
Sun Nov 05, 2017 11:17 pm
Forum: MiST
Topic: amstrad cpc 6128
Replies: 254
Views: 64323

Re: amstrad cpc 6128

New updates from Freemac! https://github.com/mist-devel/mist-binaries/blob/master/cores/amstrad/amstrad_171103_r005.8.16c29.rbf Edge of WAIT_n generator completly revisited, WAIT_n are now inserted before 2nd T. LatencesCPC.java => full theorical/documented WAIT_n generator delays added, somes plust...
by vebxenon
Mon Oct 30, 2017 7:14 am
Forum: MiST
Topic: +3 Mode in ZX Spectrum Core
Replies: 8
Views: 663

Re: +3 Mode in ZX Spectrum Core

The MSX2 version is better, but i tested it on a real MSX2 machine + MegaFlashRom SCC 512. No luck with OCM MiST core. Yes, that's because it's a 720KB ROM and maximum size in MiST 1chipMSX core is 512. Hope someday, somebody will update the core. For example, now on 1chipMSX even 2MB Megaram is av...
by vebxenon
Mon Oct 30, 2017 7:08 am
Forum: MiST
Topic: How actively are you using your MiST?
Replies: 63
Views: 3577

Re: How actively are you using your MiST?

most core are actually quite capable, so if you're enjoying Atari, Atari ST, Amiga, C64, ZX Spectrum, Amstrad and many more (sorry for the missing ones, you have a complete list there: https://github.com/mist-devel/mist-board/wiki/CoreStatus ), it absolutely worth it! Bear in mind there is no save ...
by vebxenon
Fri Oct 27, 2017 6:40 am
Forum: MiST
Topic: +3 Mode in ZX Spectrum Core
Replies: 8
Views: 663

Re: +3 Mode in ZX Spectrum Core

schombi wrote:Thanks for testing and letting us know ! :D


You're welcome :D
by vebxenon
Thu Oct 26, 2017 6:50 am
Forum: MiST
Topic: amstrad cpc 6128
Replies: 254
Views: 64323

Re: amstrad cpc 6128

ericgus wrote:
vebxenon wrote:MiST Board need more community members like Freemac, supporting MiST instead of elitist forks.


It is sort of unfortunate that it has distracted the MiST developer community .. Glad to see Freemac still doing great work..


Oh, yes, great great work. Every little change makes this core better :).
by vebxenon
Thu Oct 26, 2017 6:39 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

Please, I support ALL your great work. Even this thread was opened by me. But I don't support some personal attitudes and misbehaviours. If somebody stops working on MiST because some non technical issues, is not my fault. Don't blame me about it. I'm just sad because the community division with a h...
by vebxenon
Wed Oct 25, 2017 11:14 pm
Forum: MiST
Topic: How actively are you using your MiST?
Replies: 63
Views: 3577

Re: How actively are you using your MiST?

Ive had my MIST for a week now... And it been a week of almosnt no sleep (go to work, come home, play with MIST until I can't keep eye open, go to bed, back to work rinse and repeat), so many things to try and to expermint with. So far I'm loving it. If only i didn't have to work for a living... Sl...
by vebxenon
Wed Oct 25, 2017 11:11 pm
Forum: MiST
Topic: +3 Mode in ZX Spectrum Core
Replies: 8
Views: 663

Re: +3 Mode in ZX Spectrum Core

Well, just for your information, a new great release, Sword of Ianna was released last month :) . You can download the game in 4 formats: - ESXDOS files - +3 Disk - TRD Disk - Cartridge Well, first three work perfectly in MiST ZX Spectrum core :) . ESXDOS files using last EXDOS supported core https:...
by vebxenon
Wed Oct 25, 2017 10:20 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41677

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

That's really impressive. Thanks for your great work! :)
by vebxenon
Wed Oct 25, 2017 10:00 pm
Forum: Games - General
Topic: New ST project - Pole Position arcade conversion
Replies: 205
Views: 45622

Re: New ST project - Pole Position arcade conversion

I'm really impressed! :D Thanks veryy much!
by vebxenon
Wed Oct 25, 2017 7:09 pm
Forum: Games - General
Topic: New ST project - Pole Position arcade conversion
Replies: 205
Views: 45622

Re: New ST project - Pole Position arcade conversion

Oh, I'm going to test the new version. Thanks :).
by vebxenon
Wed Oct 25, 2017 7:06 pm
Forum: Games - General
Topic: Enduro Racer Progress update
Replies: 19
Views: 1327

Re: Enduro Racer Progress update

Very very nice work! :D
by vebxenon
Wed Oct 25, 2017 10:50 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

Just for finishing: I didn't force, for example, a developer to release his source code and to give up / resign just for use this code for a personal board and personal project. It's not a matter about technical evolution is a matter of egolatry. I saw all the discussions in Facebook against the C=6...
by vebxenon
Wed Oct 25, 2017 5:26 am
Forum: MiST
Topic: amstrad cpc 6128
Replies: 254
Views: 64323

Re: amstrad cpc 6128

MiST Board need more community members like Freemac, supporting MiST instead of elitist forks.
by vebxenon
Wed Oct 25, 2017 5:22 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 293
Views: 30008

Re: NEW OR UPDATED ARCADE CORES

So BAD news :( . MiST is being killed by some people here... and I don't know why. Please, for Mister things... Mister forum. Instead, in ZX-Uno, cores and ports are being done, and comparing with MIST, this board is underpowered, although they use SRAM.
by vebxenon
Sun Oct 22, 2017 8:53 pm
Forum: MiST
Topic: Ghosts'n Goblins on MiST
Replies: 11
Views: 1411

Re: Ghosts'n Goblins on MiST

hyperterminal wrote:jotego, your twitter account is no longer available. Is there another place where I can read about the progress on your Ghosts 'n Goblins core?


https://twitter.com/topapate is working :cheers:
by vebxenon
Thu Oct 19, 2017 3:02 am
Forum: MiST
Topic: amstrad cpc 6128
Replies: 254
Views: 64323

Re: amstrad cpc 6128

New releases! As always, our friend Freemac is working hard on it :) :cheers: https://github.com/mist-devel/mist-binaries/tree/master/cores/amstrad A fork of r005.8.16c3 (r005.8.16c4 is invalidated) A Principe Of Concept applied to correct instruction timing one per one (I just applyed it to 2A inst...
by vebxenon
Tue Sep 19, 2017 9:59 pm
Forum: MiST
Topic: +3 Mode in ZX Spectrum Core
Replies: 8
Views: 663

Re: +3 Mode in ZX Spectrum Core

I think you just need the latest spectrum.rom "Add Spectrum +3 and Multiface 3 ROMs" from the releases folder. Then scroll through the Memory choices in the OSD. I'm not too familiar with the ZX but I think that is all that's needed. Yes :cheers: :cheers: :cheers: Thanks very much!! :D :D

Go to advanced search