Search found 1539 matches

by Newsdee
Thu Feb 20, 2020 5:03 am
Forum: MiSTer
Topic: Help with porting Arduboy core?
Replies: 119
Views: 15140

Re: Help with porting Arduboy core?

Maybe it can be out into a "Misc" or "Other" category? The Chip8 core would fit there as well.
by Newsdee
Wed Feb 19, 2020 11:22 am
Forum: MiSTer
Topic: Help with porting Arduboy core?
Replies: 119
Views: 15140

Re: Help with porting Arduboy core?

Would this core have code that can help with Gameduino?

I don't know how good are the games for it, though. Arduboy was a neat little physical device (I have one) so that makes it more fun to code for.
by Newsdee
Fri Feb 07, 2020 4:41 am
Forum: MiSTer
Topic: Scripting news
Replies: 208
Views: 66664

Re: Scripting news

Chip8 qualifies for "computer" in my book, it originated from DIY computer kits and there was never a fully consolized version with games using simple game controllers. Contrast that to e.g. the Oddissey2 which in some versions had a keyboard, but the original model didn't have it, and all...
by Newsdee
Fri Feb 07, 2020 12:13 am
Forum: MiSTer
Topic: Arcade cores
Replies: 1065
Views: 239678

Re: mister fpga in arcade cabinet

jedi66 wrote:I get they are usb, so it should work on the usb of the mister with no problems I would think. I am thinking of trying a project like this, and was wondering if anyone else had done it?

Yes, definitely. Part of why the arcade cores are so popular. :)
by Newsdee
Thu Feb 06, 2020 10:08 am
Forum: MiSTer
Topic: Arcade cores
Replies: 1065
Views: 239678

Re: mister fpga in arcade cabinet

jedi66 wrote: if there is any restrictions to putting it in an arcade cabinet and connecting the joysticks and buttons (sanwa), like people do with raspberry pi and pc's.

Why would it be any different? What kind of restriction are you worried about?
by Newsdee
Fri Jan 24, 2020 1:36 pm
Forum: MiSTer
Topic: ao486 Performance Technical Discussion
Replies: 54
Views: 11662

Re: ao486 Performance Technical Discussion

I am getting corrupted graphics in Budokan and Metal Mutant. Is anybody else experiencing those?
by Newsdee
Fri Jan 24, 2020 2:56 am
Forum: MiSTer
Topic: Wiki discussion
Replies: 28
Views: 5773

Re: Wiki discussion

I thought it may be useful to add usage instructions for computer cores. Since it's core specific, I suppose the best location is not the wiki but perhaps the readme.md file? Another topic that could be useful is a list of recommended games to try, albeit that list can be highly subjective so I woul...
by Newsdee
Tue Jan 21, 2020 3:55 pm
Forum: MiSTer
Topic: Designing Video Game Hardware in Verilog (book)
Replies: 7
Views: 2997

Re: Designing Video Game Hardware in Verilog (book)

Didn't somebody had a github with the book examples done for the DE10 or the MiSTer framework?

I have the book; I haven't gone through actual coding yet but the concepts are very well explained.
by Newsdee
Tue Jan 21, 2020 3:44 pm
Forum: MiSTer
Topic: upscaler core via serial?
Replies: 11
Views: 1777

Re: upscaler core via serial?

Ah, so that means there will be two versions... Basically, one small add-in board to plug to either a DE10-Nano or/and a DE2-115, and separately (later), a full board for a "standalone" version. Some people talked of this being consolized to get MiSTer cores, but I hope they can collaborat...
by Newsdee
Tue Jan 21, 2020 3:56 am
Forum: MiSTer
Topic: upscaler core via serial?
Replies: 11
Views: 1777

Re: upscaler core via serial?

The FPGA seems different. Unless he is planning two versions?
by Newsdee
Tue Jan 21, 2020 3:54 am
Forum: MiSTer
Topic: Joystick mapping revamp?
Replies: 86
Views: 15991

Re: Joystick mapping revamp?

I believe the Star button is for setting up autofire, and does not translate into a separate button on the HID USB protocol.
by Newsdee
Tue Jan 21, 2020 1:04 am
Forum: MiSTer
Topic: Joystick mapping revamp?
Replies: 86
Views: 15991

Re: Joystick mapping revamp?

peepsalot wrote: Is there some extra setup I need to allow recognizing these two other buttons or is it not possible? Would really like to open menu without swapping to keyboard.

That happened to me when using DInput mode. Try pairing with XInput mode instead.
by Newsdee
Sun Jan 19, 2020 6:50 am
Forum: MiSTer
Topic: New Case Design
Replies: 18
Views: 2970

Re: New Case Design

That's a clever design. The one thing I would add js a way to power the OTG hub (if it is the same as mine, it should have one microusb port for power).

You could also make the walls of the case a separate print piece, for more flexibility. Just my 2 cents.
by Newsdee
Sat Jan 18, 2020 8:46 am
Forum: MiSTer
Topic: MiSTer on DE10-Standard - needed?
Replies: 97
Views: 33632

Re: MiSTer on DE10-Standard - needed?

Capable is one thing, but it also needs a motivated developer.
Why worry about it now?
by Newsdee
Tue Jan 14, 2020 2:56 am
Forum: MiSTer
Topic: upscaler core via serial?
Replies: 11
Views: 1777

Re: upscaler core via serial?

Thanks for the replies! I thought I may have been missing something, otherwise I suppose somebody may have done it already. Just for my understanding, I thought the serial connection exposed 7 pins, so wouldn't that be enough for RGB+Sync (+ ground)? Or do they all require separate ground? (which se...
by Newsdee
Mon Jan 13, 2020 10:17 am
Forum: MiSTer
Topic: upscaler core via serial?
Replies: 11
Views: 1777

upscaler core via serial?

This is just an idea... but would it be possible to turn MiSTer into a generic upscaler via the serial port?

It will need an ADC, which I suspect may not be cheap...
but if doable, it would allow connecting legacy devices to a MiSTer to reuse the standard upscaler, scanlines, and gamma options.
by Newsdee
Fri Jan 10, 2020 11:52 pm
Forum: MiSTer
Topic: Wiki discussion
Replies: 28
Views: 5773

Re: Wiki discussion

That seems like a good question for the FAQ?
https://github.com/MiSTer-devel/Main_Mi ... -Questions
by Newsdee
Thu Jan 09, 2020 7:50 pm
Forum: MiSTer
Topic: Zero Delay USB Encoder
Replies: 7
Views: 1013

Re: Zero Delay USB Encoder

I've used them in the past. There seems to be two models, with the one you linked being the newer one. The older one has a slower USB encoder than some other gamepads, and I don't know if the new version fixes that. It's still plenty usable and cheap to source, just don't plan to beat Mike Tyson in ...
by Newsdee
Thu Jan 09, 2020 2:27 pm
Forum: MiSTer
Topic: Joystick testing thread
Replies: 575
Views: 155187

Re: Joystick testing thread

There's no way to guarantee that unless you try it. But based on the supported device list, it seems likely that it will work.

Any device that uses USB HID will work with MiSTer.
by Newsdee
Thu Jan 09, 2020 11:56 am
Forum: MiST
Topic: Rotating TVs. New at CES
Replies: 1
Views: 589

Re: Rotating TVs. New at CES

why wouldn't it work? its the same as any display that can be manually rotated
by Newsdee
Sun Jan 05, 2020 3:55 pm
Forum: MiSTer
Topic: MiSTer tag lines what are your thoughts and suggestions
Replies: 14
Views: 1568

Re: MiSTer tag lines what are your thoughts and suggestions

The tagine I gave MiST for the wiki was: One Chip to Rule Them All
by Newsdee
Fri Jan 03, 2020 4:51 pm
Forum: MiSTer
Topic: MiSTer frontend future
Replies: 96
Views: 12335

Re: MiSTer frontend future

I can see a use to track recents or most played systems/cores to make it faster to launch things, but I couldn't care less about "social" sharing features.
by Newsdee
Tue Dec 31, 2019 4:15 pm
Forum: MiSTer
Topic: MiSTer frontend future
Replies: 96
Views: 12335

Re: MiSTer frontend future

The current UI doesn't require FPGA skills. More could be done to refine it within its limitations, and achieve something different than every random emulator box out there.
by Newsdee
Tue Dec 31, 2019 12:11 pm
Forum: MiSTer
Topic: A larger enclosure?
Replies: 39
Views: 6353

Re: A larger enclosure?

At that price range there are also Pandora's Boxes with screen and arcade controls. There is usually enough space to throw away the Pandora pcb and replace it with a DE-10 Nano.
by Newsdee
Tue Dec 31, 2019 12:08 pm
Forum: MiSTer
Topic: Joystick testing thread
Replies: 575
Views: 155187

Re: Joystick testing thread

gosufailure wrote:Are there any known issues with these sticks on MiSTer? Or, ways I can go about debugging?

Use this:
https://github.com/MiSTer-devel/Main_Mi ... connection

When you run the main menu, joystick events will be printed out to serial console.

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