Search found 57 matches

by Chris23235
Wed Oct 09, 2019 10:27 pm
Forum: MiST
Topic: Request on 8 bit computer cores: NO-BORDER option?
Replies: 8
Views: 581

Re: Request on 8 bit computer cores: NO-BORDER option?

Yes, I know that borders are used in some games/demos, and for the loading process, and a very important and caracteristic part of this computers. ( I was waiting at his moment the Renaud's core with borders and was a good news when the core showed at least the border) I didn't mean to delete borde...
by Chris23235
Tue Oct 08, 2019 11:24 pm
Forum: MiST
Topic: Request on 8 bit computer cores: NO-BORDER option?
Replies: 8
Views: 581

Re: Request on 8 bit computer cores: NO-BORDER option?

To me it is a rather pointless option. I use the MiST to get a close simulation of the original hardware. Getting rid of the borders of these systems is of no interest to me. Besides many games on the 8 and 16 Bit computers broke the borders and used it as part of the playfield. Just my thoughts on ...
by Chris23235
Mon Sep 30, 2019 10:01 am
Forum: MiST
Topic: Work on the Minimig core?
Replies: 125
Views: 9528

Re: Work on the Minimig core?

It would be great, if the HDF files could be inside folders instead of the root level. I have about 450 games in HDF format, putting all of them on the root level doesn't work, the core doesn't see all the files. Putting them in folders named a to z would help. Why a HDF for every game?. I have mor...
by Chris23235
Sun Sep 29, 2019 10:58 pm
Forum: MiST
Topic: Work on the Minimig core?
Replies: 125
Views: 9528

Re: Work on the Minimig core?

It would be great, if the HDF files could be inside folders instead of the root level. I have about 450 games in HDF format, putting all of them on the root level doesn't work, the core doesn't see all the files. Putting them in folders named a to z would help.
by Chris23235
Sun Sep 29, 2019 10:43 pm
Forum: MiST
Topic: Work on the Minimig core?
Replies: 125
Views: 9528

Re: Work on the Minimig core?

Still with the same problem: core starts, but no kickstart screen. Just a blank screen, so no game, hardisk, anything can be booted :shrug: Using the same settings I had before, I've tested four 3.1 roms, no one starts. My Mist.ini is: [mist] scandoubler_disable=0 ; set to 1 to run supported cores ...
by Chris23235
Sat Sep 21, 2019 9:38 pm
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15352

Re: Mister SNES port to MIST possible?

V6 works stable for me, but I can't get Turrican 2 running for more then a few minutes. I doesn't crash at the same point, but usually after 2 or 3 minutes.
by Chris23235
Thu Sep 19, 2019 5:16 pm
Forum: MiST
Topic: It's no more a MiSTery
Replies: 186
Views: 14106

Re: It's no more a MiSTery

I tried some demos today, the Bad Apple demo crashes right after start, it works on the other ST core. Also, any chance to get Robocop 3 running, it doesn't work on any ST core. EDIT: Correction The 2 disc version from the Bastards Robocop 3 works on TOS 1.04 and ST chipset, but on no other TOS, the...
by Chris23235
Thu Sep 12, 2019 8:10 pm
Forum: MiST
Topic: It's no more a MiSTery
Replies: 186
Views: 14106

Re: It's no more a MiSTery

Estrayk wrote:I've update the 3Gb image with tons of utils and games for MiSTery. No more access-speed problem. Enjoy
https://mega.nz/#!KBkFUIJa!6swmX8PWbalP ... KYKvTPIBZU

(use TOS 2.06)


Many thanks, this one is even bigger than the last one, wow.
by Chris23235
Wed Sep 11, 2019 9:51 pm
Forum: MiST
Topic: Mister SNES port to MIST possible?
Replies: 215
Views: 15352

Re: Mister SNES port to MIST possible?

Thanks for your work, this is a fantastic surprise. I just played R-Type III for an hour and it was perfect, as far as I can see. I finally had to edit my controller config, because I never mapped the L and R buttons to my gamepad, no other system used them so far. :)
by Chris23235
Mon Sep 02, 2019 7:22 pm
Forum: MiST
Topic: It's no more a MiSTery
Replies: 186
Views: 14106

Re: It's no more a MiSTery

Yes, I'm the one who made those images, the last one for MiSTery here: http://www.retrowiki.es/viewtopic.php?f=86&t=200035098 Nice compilation, many thanks for that! But the disk access is terrible slow...all other game hdd's I have are running at normal speed. Any idea about that? I have not i...
by Chris23235
Wed Aug 21, 2019 6:23 pm
Forum: MiST
Topic: It's no more a MiSTery
Replies: 186
Views: 14106

Re: It's no more a MiSTery

I tried some more games, the sound in Star Dust is broken, all the samples are very noisy.
by Chris23235
Tue Aug 20, 2019 10:55 pm
Forum: MiST
Topic: It's no more a MiSTery
Replies: 186
Views: 14106

Re: It's no more a MiSTery

Great work, many many thanks for this new core. I tried Lethal Excess and it finally boots, it still has graphical glitches, but on the old core the game never managed to even come to the loading screen. Turn off blitter in the main menu, and it won't have glitches. I see, that's great. Just curiou...
by Chris23235
Mon Aug 19, 2019 9:40 pm
Forum: MiST
Topic: It's no more a MiSTery
Replies: 186
Views: 14106

Re: It's no more a MiSTery

Great work, many many thanks for this new core. I tried Lethal Excess and it finally boots, it still has graphical glitches, but on the old core the game never managed to even come to the loading screen.
by Chris23235
Thu May 30, 2019 12:11 pm
Forum: MiST
Topic: New MIST core: Mattel Aquarius
Replies: 33
Views: 12372

Re: New MIST core: Mattel Aquarius

Just in case someone is looking for the original Aquarius Manual, to get into the machine:

http://www.progettosnaps.net/manuals/pdf/aquarius.pdf
by Chris23235
Thu May 30, 2019 11:56 am
Forum: MiST
Topic: Vectrex
Replies: 23
Views: 2972

Re: Vectrex

Also my favourite "old" arcade, Moon Patrol: https://github.com/gyurco/Mist_FPGA/blob/master/Arcade_MiST/IremM52%20Hardware/MoonPatrol_MIST/Release/mpatrol.rbf can be played on TV now (even with YPbPr). Wow, what a nice surprise, many thanks Slingshot, Moon Patrol is also one of my favori...
by Chris23235
Wed Apr 17, 2019 8:06 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

Ah, thanks for the info.
by Chris23235
Tue Apr 16, 2019 9:33 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

Bizarre bug, just tried it again today and everything was fine. Would say it is an issue with my monitor, but the older core versions worked fine and no other core showed any flickering.
by Chris23235
Mon Apr 15, 2019 4:41 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

I finally got the chance to try the latest versions of the core. On my RGB Monitor, the screen flickers in version 190305 and 190308, the earlier versions worked fine.
by Chris23235
Mon Feb 25, 2019 6:48 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

Seems MonitorTypes of 1 or 4 should work with most of the displays then. Still would be good to think about something to store it permanently, instead of tapping a key at every boot. Maybe a file on the SD-Card to store the CMOS memory values? This would be great, I think the CMOS store more values...
by Chris23235
Fri Feb 22, 2019 9:54 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

I can confirm, that it works on a Commodore 1081 RGB monitor, many thanks Slingshot.
by Chris23235
Wed Feb 20, 2019 9:24 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

Tried some methods to obtain a 15kHz-compatible video mode, but nothing worked... But built-in component output should work on all modes. The core changes the resoultion, this can be seen, when you type in blind on the command line to change the resolution, but even the RGB compatible resolution do...
by Chris23235
Tue Feb 19, 2019 9:54 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

Is there a way to make the core boot in a RGB resolution, so far it only syncs on a VGA monitor? The Archie was a computer with dedicated monitor, and not a console. I'm not sure if it's doable or not. As I remember desktop has a VGA/NTSC compatible 640x480@60Hz resolution, but most games use non-T...
by Chris23235
Mon Feb 18, 2019 10:58 pm
Forum: MiST
Topic: Acorn Archimedes
Replies: 235
Views: 68043

Re: Acorn Archimedes

It's BS, the problem is that the CPU cannot resetted after RISCOS loaded into memory, or other initialization problem, doesn't matter what's on the SD-Card. Try this: - Load the core (fail to start) - DON'T TURN OFF MIST, just press the left button, and load the core again Upd.: Please test the att...
by Chris23235
Mon Feb 18, 2019 9:09 pm
Forum: MiST
Topic: [Atari 800 core] Mark Watson's new site
Replies: 77
Views: 12174

Re: [Atari 800 core] Mark Watson's new site

vebxenon wrote:Slingshot has updated the 5200 core. Now is "MiST'ified" :D :D :cheers:

https://github.com/mist-devel/mist-bina ... /atari5200


Many thanks Slingshot, great work. I would love to see the Atari 800 core getting a Mistifying or is it a Mistification? :)
by Chris23235
Fri Feb 15, 2019 10:29 pm
Forum: MiST
Topic: New 6526 (CIA) Implementation for the C64 core
Replies: 59
Views: 6909

Re: New 6526 (CIA) Implementation for the C64 core

Rayne posted an Update for the 6526 on mist-fpga.net, that fixes some more issues:

https://mist-fpga.net/viewtopic.php?f=1 ... 127c#p2151

I attach the patch here.

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