Search found 608 matches

by NML32
Wed Apr 17, 2019 8:18 pm
Forum: MiSTer
Topic: "MiSTer PC Engine CD & TurboGrafx-CD Begins"
Replies: 26
Views: 5140

Re: "MiSTer PC Engine CD & TurboGrafx-CD Begins"

Very excited about this! https://github.com/brNX/TurboGrafx16CD_Mister :cheers: :cheers: Considering the size of the CDs and how many other files I have on my main card this core using the secondary SDcard would be great. You could run from an external USB hard drive or mount a CIFS share. I run al...
by NML32
Sat Mar 30, 2019 12:22 am
Forum: MiSTer
Topic: Arcade cores
Replies: 498
Views: 90171

Re: Arcade cores

I just played Black Widow for the first time. Lots of fun :D
Thank you for porting this game. :cheers:
I noticed the text was a bit off, I wonder if there is anything you can do to clean up the text?

https://youtu.be/arfcD-JVG8s
by NML32
Tue Mar 19, 2019 9:20 pm
Forum: MiSTer
Topic: MISTer (Main Core)
Replies: 124
Views: 9571

Re: MISTer (Main Core)

Thank you!!
This was driving me nuts. :lol:
by NML32
Tue Mar 19, 2019 8:59 pm
Forum: MiSTer
Topic: MISTer (Main Core)
Replies: 124
Views: 9571

Re: MISTer (Main Core)

I'm trying to troubleshoot some issues I'm having and noticed all my 8bitdo pads (different models) are showing the same id. Is this normal? My MiSTer has two 8bitdo receivers one pad is an M30 and the other is an SF30 Pro both display ID 045e_028e in the OSD. My other MiSTer has an 8bitdo SN30 that...
by NML32
Tue Mar 19, 2019 12:10 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 498
Views: 90171

Re: Arcade cores

Thank you alanswx for porting Traverse USA to MiSTer. :cheers:

Any chance you might be willing to port DarFPGA's Berzerk to MiSTer? :D
https://sourceforge.net/projects/darfpg ... L/berzerk/

Thank you
by NML32
Sun Mar 17, 2019 10:19 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 99
Views: 14873

Re: Atari 2600

Sorgelig wrote:I think i found the source of this problem.
It should be a common with CDT files not working from zip.
I'll fix it.

That's great news. :cheers:
Thank you.
by NML32
Sun Mar 17, 2019 12:02 am
Forum: MiSTer
Topic: Atari 2600
Replies: 99
Views: 14873

Re: Atari 2600

Did something change that broke loading games with extensions E0, FE, 3F, P2(PitFall II), CV? :shrug: Anyone else having issues loading games with extension E0, FE, 3F, P2(PitFall II), CV? I found my problem. The files don't like being launched from a zip file. The same goes for Auto detecting .00s ...
by NML32
Sat Mar 16, 2019 11:59 pm
Forum: MiSTer
Topic: FX CAST Atari ST core
Replies: 195
Views: 41826

Re: FX CAST Atari ST core

darwinmac wrote:I had something similar, but I do not think I had the proper setup for online access in Hatari. I would contact Platoterm’s author. He appears to be very responsive.

Bob C


I was trying to use PlatoTerm in FX CAST.
by NML32
Sat Mar 16, 2019 9:36 pm
Forum: MiSTer
Topic: FX CAST Atari ST core
Replies: 195
Views: 41826

Re: FX CAST Atari ST core

Could someone be kind enough to put PlatoTerm on an Atari ST .st floppy image for me? https://github.com/tschak909/platotermst/releases plato-0_1_1-pre-alpha.zip Thank you in advance. Here is the ST image file. You can use MSA Converter (Windows program) to convert ZIP files into ST image files. I ...
by NML32
Sat Mar 16, 2019 4:52 pm
Forum: MiSTer
Topic: FX CAST Atari ST core
Replies: 195
Views: 41826

Re: FX CAST Atari ST core

Could someone be kind enough to put PlatoTerm on an Atari ST .st floppy image for me?
https://github.com/tschak909/platotermst/releases

plato-0_1_1-pre-alpha.zip


Thank you in advance.
by NML32
Fri Mar 15, 2019 8:43 pm
Forum: MiSTer
Topic: Genesis Core
Replies: 309
Views: 44531

Re: Genesis Core

Indcsion wrote:I don't get graphics glitch in Old Towers if its set to EU region.

Thanks for the tip. :cheers:

Gameplay set to EU region.
https://youtu.be/m3V-TlVZymE
by NML32
Fri Mar 15, 2019 7:41 pm
Forum: MiSTer
Topic: Genesis Core
Replies: 309
Views: 44531

Re: Genesis Core

Old Towers graphics glitch after a few deaths. :( ROM: https://retrosouls.itch.io/old-towers Screenshot with gfx glitch. Old Towers (SEGA Mega Drive and Genesis).png Screenshot without gfx glitch. OldTowerGood.png Is this on the latest version? I'm getting corrupt graphics after level 1 with previo...
by NML32
Fri Mar 15, 2019 5:35 pm
Forum: MiSTer
Topic: Genesis Core
Replies: 309
Views: 44531

Re: Genesis Core

Old Towers graphics glitch after a few deaths. :(

ROM: https://retrosouls.itch.io/old-towers

Screenshot with gfx glitch.
Old Towers (SEGA Mega Drive and Genesis).png


Screenshot without gfx glitch.
OldTowerGood.png
by NML32
Mon Mar 11, 2019 10:32 pm
Forum: MiSTer
Topic: C64 NeoHabitat Disk-B won't load
Replies: 16
Views: 1189

C64 NeoHabitat Disk-B won't load

--Hopefully someday MiSTer will be able to connect to NeoHabitat online. Neohabitat is a relaunch of the first massively multiplayer online roleplaying game, Lucasfilm's Habitat. Originally developed in 1985 by Lucasfilm Games (now LucasArts) for the Commodore 64, Habitat is considered the grandfath...
by NML32
Sat Mar 02, 2019 11:42 pm
Forum: MiSTer
Topic: MidiLink 2.0 looking for testers. (no MIDI devices required)
Replies: 271
Views: 24538

Re: MidiLink 2.0 looking for testers. (no MIDI devices required)

How difficult would it be to add network support to the Atari 800 core? :shrug:
by NML32
Fri Feb 22, 2019 10:39 pm
Forum: MiSTer
Topic: MidiLink 2.0 looking for testers. (no MIDI devices required)
Replies: 271
Views: 24538

Re: MidiLink 2.0 looking for testers. (no MIDI devices required)

I didn't realize while in C64 Q-Link you can join live IRC chat rooms. - Join People Connection - F7 to Select Change Rooms or enter Box Office - Select Go to a public room - Enter IRC c64friends You should be in IRC Chat Room c64friends :cheers: Update: It appears Quantum Link People Connection use...
by NML32
Wed Feb 20, 2019 9:09 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 498
Views: 90171

Re: Arcade cores

Hi, This didnt work for my, I can see the menu ok, but when I load any of the arcade cores I have on my system the sync is way off and I cant see anything. Thanks for sending it over the only line that was differant is the hsync=1 and I neede this to be 0 for my other arcade cores. Try some of the ...
by NML32
Tue Feb 19, 2019 1:02 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 498
Views: 90171

Re: Arcade cores

Hi All, Is anyone running Ghost n Goblins on a 15kHz crt ? All my other games that do support this mode are are working just fine, but GnG still wants to work in VGA even though Jotego tells me it should work. I am also talking to davewoo999 and helping him test space invaders on my arcade setup. G...
by NML32
Mon Feb 18, 2019 10:34 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 498
Views: 90171

Re: Arcade cores

Hi All, Is anyone running Ghost n Goblins on a 15kHz crt ? All my other games that do support this mode are are working just fine, but GnG still wants to work in VGA even though Jotego tells me it should work. I am also talking to davewoo999 and helping him test space invaders on my arcade setup. G...
by NML32
Fri Feb 15, 2019 4:56 pm
Forum: MiSTer
Topic: Has the HT1080z/TRS80 Model I core been ported from mist? (not coco)
Replies: 13
Views: 1438

Re: Has the HT1080z/TRS80 Model I core been ported from mist? (not coco)

Thank you for porting the core over to the MiSTer. :cheers: https://youtu.be/D9CVQqJ_aNE Curious did you use boot.rom in the root or rename it to ht1080z.rom ? How did you configure your setup.. just wondering as I might have my stuff all wrong.. I placed it in a folder called HT1080Z and named it ...
by NML32
Sat Feb 09, 2019 10:07 pm
Forum: MiSTer
Topic: MidiLink 2.0 looking for testers. (no MIDI devices required)
Replies: 271
Views: 24538

Re: MidiLink 2.0 looking for testers. (no MIDI devices required)

That’s good info. I was confused about the OSD settings.
Thanks :cheers:
by NML32
Sat Feb 09, 2019 8:07 pm
Forum: MiSTer
Topic: Serial console core. Anyone?
Replies: 24
Views: 3372

Re: Serial console core. Anyone?

BBond007 wrote:
NML32 wrote:When I boot up the core I only see a flashing cursor in the upper left part of the screen. It doesn't appear to respond to input.
Should I see a login screen when the core is started?


You need to set UART mode to 'Console' in the system menu.

Thanks, it's working great. :)
by NML32
Sat Feb 09, 2019 7:54 pm
Forum: MiSTer
Topic: MidiLink 2.0 looking for testers. (no MIDI devices required)
Replies: 271
Views: 24538

Re: MidiLink 2.0 looking for testers. (no MIDI devices required)

BBond007 wrote:Did you add 'TCP_BAUD = 2400' to /media/fat/linux/MidiLink.INI ?


Yes.
I've tried both PPP and Console UART Mode setting in the OSD.

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