Search found 148 matches

by LaceySnr
Wed Aug 14, 2019 7:34 am
Forum: News & Announcements
Topic: Interview with me (Daniel Hedberg)
Replies: 10
Views: 655

Re: Interview with me (Daniel Hedberg)

Great interview mate, fascinating to read. Sometimes I wish I'd been born a few years earlier so I would have written more code on the ST as a kid, but then again, I'd rather not be older than I am already :D
by LaceySnr
Thu Jul 11, 2019 3:31 am
Forum: Demos
Topic: JOY - a new Falcon030 demo from New Beat
Replies: 53
Views: 4533

Re: JOY - a new Falcon030 demo from New Beat

Ah, that's interesting. That happens to a friend of mine as well. His problem was that his Blitter does not do well while the machine is fairly cool. Anything using the Blitter extensively will crash the machine when cool. If he starts the machine and lets it heat up for some 30 minutes, the demo w...
by LaceySnr
Wed Jul 10, 2019 11:52 am
Forum: Demos
Topic: JOY - a new Falcon030 demo from New Beat
Replies: 53
Views: 4533

Re: JOY - a new Falcon030 demo from New Beat

My Falcon always seems to lock up at different points in this demo... guess I've got some hardware debugging to do, but no idea of where to start. RAM and PSU I suppose?

Have watched the video on YouTube more than once though, love it! Great work :)
by LaceySnr
Wed Jul 10, 2019 4:22 am
Forum: Coding
Topic: Need help to test on a Real Atari
Replies: 20
Views: 2741

Re: Need help to test on a Real Atari

That makes a lot of sense... thanks for the code and the links, I'll dig in for sure!
by LaceySnr
Tue Jul 09, 2019 1:08 am
Forum: Coding
Topic: Need help to test on a Real Atari
Replies: 20
Views: 2741

Re: Need help to test on a Real Atari

Sounds good! I was inspired by you to get GODLIB all setup on my Falcon last night. Takes a long time to compile the samples... Will you be publishing your code? Have always thought about doing a shooter but never really looked in detail at how the engines work for waves etc. I wrote a basic demo on...
by LaceySnr
Mon Jul 08, 2019 11:48 am
Forum: Coding
Topic: Need help to test on a Real Atari
Replies: 20
Views: 2741

Re: Need help to test on a Real Atari

Tried this one out on the Falcon too, and ran fine again :) Slight difference this time though, the faster waves only slow down when 6+ enemies are on screen now!
by LaceySnr
Tue Jul 02, 2019 5:09 am
Forum: Coding
Topic: Need help to test on a Real Atari
Replies: 20
Views: 2741

Re: Need help to test on a Real Atari

Seems to run on my Falcon using Image runner (http://www.atari.8bitchip.info/imgrun.php), but I don't have a joystick attached right now. It slows down once the 5th enemy comes on to screen though. I've been thinking about putting together a shooter using DML's engine, have you looked at that at all...
by LaceySnr
Mon May 27, 2019 3:23 am
Forum: C / PASCAL etc.
Topic: Pure C (demo) coding
Replies: 18
Views: 10200

Re: Pure C (demo) coding

12 year ressurection! Good work :)

Check out Douglas Little's AGT (Atari Game Tools), that contains a ready to go engine, tutorials, and tools for ripping tiles/sprites as well! https://bitbucket.org/d_m_l/agtools
by LaceySnr
Wed May 15, 2019 2:50 am
Forum: Games - General
Topic: Outrun with frame counter
Replies: 204
Views: 27255

Re: Outrun with frame counter

FedePede04 wrote:right now the main mission is to get it to run as fast as possible, and after i will look at making the game more smooth, i have found the place in the code where i can make the game more smooth.


Doing a great job man, nice one!
by LaceySnr
Wed May 15, 2019 2:47 am
Forum: Games - General
Topic: Outrun with frame counter
Replies: 204
Views: 27255

Re: Outrun with frame counter

dhedberg wrote:Looking good! Whenever you're done with it for the STe I might take a look at it and adapt it fully for the Falcon030 if you would provide me with the source code. Could maybe even be possible to make it run in 50fps, (or close to it at least) on the Falcon.


Now that is a very exciting prospect!
by LaceySnr
Tue May 14, 2019 3:46 am
Forum: Coding
Topic: uiptool: remote execution demo
Replies: 6
Views: 1869

Re: uiptool: remote execution demo

Oh wow! As soon as I saw the first minute I was thinking "Imagine how cool it would be to have remote debugging", and then bam! Log files. That's great stuff :)
by LaceySnr
Wed May 08, 2019 12:14 pm
Forum: Wiki Discussions
Topic: Wiki dead? Not any more!
Replies: 65
Views: 60451

Re: Wiki dead? Not any more!

This is great news! Been missing it every time I've tried to do any coding :)
by LaceySnr
Tue Apr 02, 2019 1:11 am
Forum: Website Discussions
Topic: Newcomers .. watch this first before you post!
Replies: 13
Views: 24445

Re: Newcomers .. watch this first before you post!

Well the original post was 14 years ago ;)

That means the site's SSL cert isn't valid and/or configured properly. Not likely the end of the world in this case.
by LaceySnr
Thu Mar 28, 2019 12:31 am
Forum: 680x0
Topic: More 68k tutorials! (YouTube)
Replies: 2
Views: 1107

Re: More 68k tutorials! (YouTube)

I've had a few interactions with Chibiakumas via Twitter, does some great stuff. His website gives me genuine hope for the future of the internet! http://www.chibiakumas.com/68000/
by LaceySnr
Tue Mar 26, 2019 6:01 am
Forum: Games - General
Topic: Midi out enable games without midi support
Replies: 4
Views: 1451

Re: Midi out enable games without midi support

Chopper-X has MIDI out. I found out the hard way as a kid when my keyboard sprang to life behind me and scared the crap out of me.
by LaceySnr
Wed Mar 20, 2019 11:19 pm
Forum: MIDI Software and Hardware
Topic: The Atari Machine.
Replies: 8
Views: 1885

Re: The Atari Machine.

Nice one, like it a lot! Had a couple of listens :)
by LaceySnr
Thu Mar 14, 2019 2:16 am
Forum: Hardware
Topic: NetUSBee USB drivers download
Replies: 61
Views: 14735

Re: NetUSBee USB drivers download

For maximum compatibility, I just create one 512MB partition and click the 'Compatibility' button and configure it as in usb2.jpg. The USB key will then also be readable under Windows and Mac. You may want to create several partitions if you just want to use it as your hard drive. Have you had much...
by LaceySnr
Mon Mar 11, 2019 3:23 am
Forum: Demos
Topic: Bird to be alive demo
Replies: 13
Views: 16151

Re: Bird to be alive demo

It's been so long since I saw corrupted files on a machine that it didn't even occur to me that that might be the case. I just tried copying it over again and hit a weird issue where I couldn't create a folder on a partition all of a sudden, so I'm wondering if that FS is out of whack. Copied it (vi...
by LaceySnr
Fri Mar 08, 2019 2:40 am
Forum: Demos
Topic: Bird to be alive demo
Replies: 13
Views: 16151

Re: Bird to be alive demo

I was afraid of that :( I'm running on VGA, and this is how it looks. Wonder where I start with working out what's going on here. Are these areas using the blitter or is it just straight CPU code? I assume if the DSP is busy it's doing the polys? IMG_20190305_184421.jpg IMG_20190305_182318.jpg
by LaceySnr
Thu Mar 07, 2019 5:08 am
Forum: Applications
Topic: uip-tool
Replies: 215
Views: 88100

Re: uip-tool

Current HTML UI is being rewritten right now and a new improved version of UIP is on the way. This should be hopefully ready for beta testing in a month or two. You need any help with the development at all? I'm not time rich but I think UIP Tool is one of the best programs I've used in recent time...
by LaceySnr
Tue Mar 05, 2019 7:31 am
Forum: Demos
Topic: Bird to be alive demo
Replies: 13
Views: 16151

Re: Bird to be alive demo

I know this is over a year later... but does this run well on the stock 030? I just tried it on mine and I've got a nasty feeling my Falcon isn't feeling too great :( As some graphics worked and then got covered with garbage... guessing it's either RAM or the blitter.
by LaceySnr
Wed Dec 19, 2018 11:45 pm
Forum: Games - General
Topic: 3D Game Identification
Replies: 6
Views: 1905

3D Game Identification

Some of you may have seen this already, but there's an interesting post on the Retro computing StackExchange where OP is trying to find information on a 3D game that they remember, they may nor may not have actually seen a full release. The original question posed is this: I've been trying to track ...
by LaceySnr
Tue Nov 20, 2018 11:15 am
Forum: Hardware
Topic: NetUSBee USB drivers download
Replies: 61
Views: 14735

Re: NetUSBee USB drivers download

As I wrote above, you don't need HDDRIVER for the USB memory sticks to work. HDDRIVER is one of the options you have, the other one being formatting the FAT16 partition with your PC and use Bigdos in your ATARI to be able to access that partition. I've tried that, and no matter what I do with the A...
by LaceySnr
Tue Nov 20, 2018 2:59 am
Forum: Hardware
Topic: NetUSBee USB drivers download
Replies: 61
Views: 14735

Re: NetUSBee USB drivers download

ICD was a bust, TBH. I bought HDDriver, and all the NetUSBee programs worked without an issue. Though UIP still appears to load and then just quit (no bombs). With HDDriver, I don't need to worry about that as I now have an SD card with a DOS partition for transferring files. I'm in the opposite sc...
by LaceySnr
Thu Nov 15, 2018 7:53 pm
Forum: Hardware
Topic: NetUSBee USB drivers download
Replies: 61
Views: 14735

Re: NetUSBee USB drivers download

HDDriver - I'm using ICD for the moment. Guess it's time to put down for HDDriver. Seems like that's what everyone else is using and testing with anyway. Do the ICD tools (partitioner etc.) work for you? I've had zero luck with ICD so far. Choosing "Install Devices" gives me icons but ICD...

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