Search found 1229 matches

by ggn
Thu May 16, 2019 5:41 am
Forum: The Digital Department
Topic: Whizzcat\Delta Force Protracker Replay Rout
Replies: 5
Views: 681

Re: Whizzcat\Delta Force Protracker Replay Rout

mlynn1974 wrote:1. Is the Whizzcat Replay Routine the best available for STFM\STE?


For STF/M it's one of the best for sure. For STE I'd say Lance!'s or Paolo Simoes' Hacking Lance

mlynn1974 wrote:2. Would it be useful to tidy up my merged code and fix the bugs?


More resources = better in my opinion!
by ggn
Thu May 16, 2019 5:31 am
Forum: Coding
Topic: Suggestions on good disassemblers, please...
Replies: 12
Views: 800

Re: Suggestions on good disassemblers, please...

- Easyrider can certainly decode 030 instructions
- A quick search here for 030+ instructions (such as pflusha) suggests that ghidra also supports 030 instructions.
by ggn
Wed May 15, 2019 5:45 am
Forum: Games
Topic: Porting SOTB to the Falcon
Replies: 52
Views: 13884

Re: Porting SOTB to the Falcon

Yes it can. Hardware scrolling has nothing to do with the bandwidth. The only restriction is that you have to set the screen address to an even word, so for horizontal scrolling in TrueColor you can't scroll an odd number of pixels per VBL, i.e., 2 pixels per VBL are the minimum. Yes it can. Hardwa...
by ggn
Tue Apr 30, 2019 6:54 am
Forum: Games - General
Topic: dbug down?
Replies: 20
Views: 12741

Re: dbug down?

There was a small hiccup with the DNS. Depending on your DNS it should be fine now.
by ggn
Mon Apr 08, 2019 8:04 pm
Forum: News & Announcements
Topic: We Love Atari (Volume One)
Replies: 59
Views: 7536

Re: We Love Atari (Volume One)

So I finished reading the book yesterday. Great read, while not being exhaustive in the history of Atari it gave a nice vertical slice of what was happening during the early years. In the pros I'd definitely say: Very good text (which is what one would expect from a native English speaker :)), nice ...
by ggn
Mon Apr 08, 2019 5:48 pm
Forum: Coding
Topic: [A]tari [G]ame [T]ools - 2D prototyping engine for STE
Replies: 93
Views: 34334

Re: [A]tari [G]ame [T]ools - 2D prototyping engine for STE

I tried some of the examples, but the unique one that I can compile is "isoscroll"; abreed, h-shmup... show some errors at compilation stage on cygwin console, such these ones ( I am using Vincent GCC 4.6.2 compiler): bosscore.o:bosscore.o:(.text+0x5702): undefined reference to `_EntityIn...
by ggn
Sun Apr 07, 2019 9:17 am
Forum: Applications
Topic: Drawing program for Atari ST
Replies: 5
Views: 864

Re: Drawing program for Atari ST

A comprehensive list here: http://dhs.nu/files.php?t=pixelpainter. Personally I'm something in between Deluxe Paint and Crack Art.

BTW you can also use grafx2 on modern machines, this has pi1 support: http://grafx2.chez.com/index.php?static3/downloads
by ggn
Sat Apr 06, 2019 2:00 pm
Forum: 680x0
Topic: Ghidra loader scripts
Replies: 5
Views: 1501

Re: Ghidra loader scripts

Pretty good :). I also have a strong aversion to python so I'd probably never get this done, so it's good that someone else did it!
by ggn
Sat Apr 06, 2019 6:59 am
Forum: 680x0
Topic: IDA Hex-Rays loader plugin
Replies: 10
Views: 914

Re: IDA Hex-Rays loader plugin

For a really powerful interactive disassembler that supports 680x0, ghidra is now open sourced. If we trust that the NSA hasn't put any weird surprises inside it's great :). As I mentioned above, it would of course be nice to have a TOS PRG loader for Ghidra (although it can already be used without...
by ggn
Fri Apr 05, 2019 11:24 am
Forum: 680x0
Topic: IDA Hex-Rays loader plugin
Replies: 10
Views: 914

Re: IDA Hex-Rays loader plugin

For a really powerful interactive disassembler that supports 680x0, ghidra is now open sourced. If we trust that the NSA hasn't put any weird surprises inside it's great :).
by ggn
Fri Mar 29, 2019 8:18 pm
Forum: 680x0
Topic: LZ4 decoder (assembler)
Replies: 41
Views: 12029

Re: LZ4 decoder (assembler)

orionfuzion wrote:I'm currently trying to modify the UPX compression program to enable the packing of data files.
Did someone already work on that?


Try https://github.com/ggnkua/Atari_ST_Sour ... /Hakim/UPX
by ggn
Wed Mar 27, 2019 11:46 am
Forum: Pasti & VAPI
Topic: New Pasti Images coming up today all Original
Replies: 5
Views: 1846

Re: New Pasti Images coming up today all Original

Another 150 Pasti Images coming up, all rare stuff included , I probably duplicated some but hey if I have a working original that someone else does not have then it is worth it, and they are just taking up space on my own site, same link as above.... all new stuffwill be added into this massive di...
by ggn
Mon Mar 25, 2019 8:06 pm
Forum: News & Announcements
Topic: We Love Atari (Volume One)
Replies: 59
Views: 7536

Re: We Love Atari (Volume One)

Videl wrote:If you guys can spread the word, it might help us get there even quicker!


I think the best thing to do would be to post on the Atari 800 section of AtariAge (http://atariage.com/forums/forum/12-ata ... -computers) as there's a much bigger target audience there.
by ggn
Thu Mar 21, 2019 1:07 pm
Forum: 680x0
Topic: LZ4 decoder (assembler)
Replies: 41
Views: 12029

Re: LZ4 decoder (assembler)

Orion,

You can grab arj mode 7 packer and unpacker with source and windows binaries from the other orion_'s (with underscore!) website: http://onorisoft.free.fr/jag/bjlpak.zip

As for cranker, I'm sure that last time I tried, I built it with standard cli tools and gcc, it worked first time.
by ggn
Thu Mar 14, 2019 6:54 pm
Forum: News & Announcements
Topic: We Love Atari (Volume One)
Replies: 59
Views: 7536

Re: We Love Atari (Volume One)

Ordered as well - looking forward to it!
by ggn
Fri Mar 08, 2019 9:06 am
Forum: News & Announcements
Topic: We Love Atari (Volume One)
Replies: 59
Views: 7536

Re: We Love Atari (Volume One)

Would it be possible to read a small excerpt from the book?
by ggn
Wed Mar 06, 2019 11:45 am
Forum: Games - General
Topic: Does anyone remember this game?
Replies: 13
Views: 2019

Re: Does anyone remember this game?

by ggn
Fri Feb 22, 2019 6:24 pm
Forum: CosmosEx
Topic: Latest Firmware Kills my CosmosEx
Replies: 5
Views: 1257

Re: Latest Firmware Kills my CosmosEx

What Sowden reports actually happened here. Just to be extra sure I installed a fresh ce jessie image, updated the ce firmware, and when I ran ce_start.sh usb ports and network are dead. I'm using a raspberry pi 1. Did not try to update anything on the linux side, just the ce firmware. I'll raise an...
by ggn
Sat Jan 19, 2019 2:50 pm
Forum: 680x0
Topic: LZ4 decoder (assembler)
Replies: 41
Views: 12029

Re: LZ4 decoder (assembler)

Great stuff Anima and Leonard!

Apart from the 4k binary Cyprian tried, has anyone done any other tests regarding pack ratio? I'm still favouring ARJ mode 4 and 7 for max pack ratio, but this looks like a great alternative for when depack speed is crucial.
by ggn
Thu Jan 10, 2019 4:19 pm
Forum: Games - General
Topic: Tetra Quest Non technical talk
Replies: 11
Views: 1402

Re: Tetra Quest Non technical talk

Image
by ggn
Wed Jan 02, 2019 11:00 am
Forum: Cheats & Saved-Game Editing
Topic: Blood Money
Replies: 1
Views: 1102

Re: Blood Money

From https://archive.org/stream/TheOneIssue28Jan91/The_One_Issue_28_Jan_91_djvu.txt : Atari ST people on the other hand are in luck... On the OPTIONS SCREEN press F4 for IMPATIENT then quickly press the 'S' key. The screen should stay black. Now type in the remainder of the phrase SPONDULIX FOR PM (...
by ggn
Sat Dec 29, 2018 9:14 pm
Forum: Games
Topic: WIP - StepFive - Amiga Musics + SFX on falcon...
Replies: 9
Views: 1596

Re: WIP - StepFive - Amiga Musics + SFX on falcon...

@ggn, is there a tuto to know how DSPmod34 works and how use it for sample playing (maybe a simple source code playing a .mod while playing 2 or 3 samples) ? It's my first try on Atari Falcon :) Thanks again my Friend ;) Sure thing! You can start without even integrating it in your code to see how ...
by ggn
Tue Dec 25, 2018 8:11 pm
Forum: Games
Topic: WIP - StepFive - Amiga Musics + SFX on falcon...
Replies: 9
Views: 1596

Re: WIP - StepFive - Amiga Musics + SFX on falcon...

Check out DSPmod34 (http://dhs.nu/files.php?t=democreation), it supports up to 4 channels music + 4 channels of sound effects.

Good luck with your game!

(and Happy Christmas!)
by ggn
Fri Dec 14, 2018 1:14 pm
Forum: Website Discussions
Topic: Atari Legend is back! Updates thread...
Replies: 113
Views: 76893

Re: Atari Legend is back! Updates thread...

After checking Ultima V, it does show the credits if you setup Steem to 1 Mb. The game itself runs just fine even with 4 Mb. Also the credits part runs just fine on real hardware and as it seems you are eager to know who made the game, here you go :) (taken from a 14Mb Falcon): FWIW here's the prob...

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