Search found 8 matches

by franc#
Wed Nov 09, 2011 1:10 pm
Forum: Ym rockin'
Topic: A small curiosity of 520ST music :)
Replies: 44
Views: 23582

Re: A small curiosity of 520ST music :)

OK, so there is no way to get it / find it in anything like faiding-twilight or other resources... I tried... Maybe i gave up too early... hmm.. And any search criteria on pouet.net yields no results. If any of you know some demo / screen / intro using DMA + YM whatever please let me know. BTW: this...
by franc#
Tue Nov 08, 2011 1:03 pm
Forum: Ym rockin'
Topic: A small curiosity of 520ST music :)
Replies: 44
Views: 23582

Re: A small curiosity of 520ST music :)

Ayreon - You asked my question... I've been thinking about this for a long time and I am surprised with your responses (Cyprain & Yermzey). I thought there is already at least a few music demos with psg + dma... No? Holy crap. That's sad :( When I hear YM sounds from games like simulcra/starglid...
by franc#
Tue Oct 25, 2011 3:07 pm
Forum: C / PASCAL etc.
Topic: Drawing lines in fullscreen - the fastest way? (hires)
Replies: 5
Views: 2124

Re: Drawing lines in fullscreen - the fastest way? (hires)

Thanks Cyprian! I totally forgot they have some usefull stuff there, but definitely i wouldnt notice there is something for 1 bitplane mode. So this looks like 1500 lines/s (avg. 370px length) is possible and assuming my 3d model's lines are 5-10x shorter this would give a 5-7k lines - cooool. Assum...
by franc#
Tue Oct 25, 2011 7:55 am
Forum: C / PASCAL etc.
Topic: Drawing lines in fullscreen - the fastest way? (hires)
Replies: 5
Views: 2124

Re: Drawing lines in MONO/Fullscreen the fastest way?

I totally realize that lo-res / colour demos is 90% of the ST "business" :) now. But actually if i cut "hires" from my question rest stays the same... You can draw with line-a, vdi some asm perhaps etc. in 320x200 as well. Maybe what i am missing now is the "supervisor mode&...
by franc#
Mon Oct 24, 2011 10:42 pm
Forum: C / PASCAL etc.
Topic: Drawing lines in fullscreen - the fastest way? (hires)
Replies: 5
Views: 2124

Re: Drawing lines in MONO/Fullscreen the fastest way?

OK, so I found vdi is using linea internally and is some kind of wrapper/higher level of api. So basically it should be slightly slower... Weird but it is not. Maybe conditions in which i am testing are causing this. For now this is STEEM/8Mhz but i am going to test this on MegaSTE with/wo NVDI. So ...
by franc#
Mon Oct 24, 2011 8:30 am
Forum: C / PASCAL etc.
Topic: Drawing lines in fullscreen - the fastest way? (hires)
Replies: 5
Views: 2124

Drawing lines in fullscreen - the fastest way? (hires)

Hi all! I want to write simple app for displaying 3d objects using just lines (wireframe). I am using PURE C and hi res (ok, i can do in lo res too). First of all which library should i use (which .h)? Or maybe any lib i have now (linea.h, graphics.h) should not be used as it is too slow? I saw GodL...
by franc#
Wed Sep 21, 2011 5:27 pm
Forum: Demos - Requests
Topic: Looking for this particular DEMO in MONO
Replies: 6
Views: 3525

Re: Looking for this particular DEMO in MONO

OK, so this one seems... similar. I can see globe too at the end but from two different angles. The one i saw was definitely from one angle and had different set of xor paintings. Those drawings had a pattern (a set of different "scenes") which were in a loop, but each loop was faster. I a...
by franc#
Tue Sep 20, 2011 3:44 pm
Forum: Demos - Requests
Topic: Looking for this particular DEMO in MONO
Replies: 6
Views: 3525

Looking for this particular DEMO in MONO

Hi all, I have registerd to ask this question: does anybody know/remember very small demo working in mono. I saw this running on mega ste in Poland like 20 years ago (Datex shop). It was basically nothing more than lines, ellipses, rectangles being drawn with xor mode... at the beggining drawn slowl...

Go to advanced search