Build Hatari with SDL2 as with SDL2, Hatari's can scale window to any size.
If you've built Hatari with SDL1, one option is to run your program under Falcon emulation, that supports scaling the output by an integer value.
ThorstenOtto wrote:Hm, did i say i'm going to implement that?
ThorstenOtto wrote:Eero Tamminen wrote:if it works fine, it push it to Mercurial.
Any doubts on that? I'm disappointed
rj1 wrote:Nice that you included fps counter First Atari game to have this?