Search found 1547 matches

by Eero Tamminen
Wed Nov 22, 2017 8:22 pm
Forum: Hatari
Topic: Screen size
Replies: 5
Views: 294

Re: Screen size

Well, best option is just to use SDL2 build of Hatari.

If you cannot build your own, e.g. Debian stable and Ubuntu 17.04 or newer distros already include one.

Or if you're on some other platform, you can use the Hatari daily builds.
by Eero Tamminen
Wed Nov 22, 2017 8:15 pm
Forum: MiST
Topic: MIST and AMIGA core hardrive idea
Replies: 6
Views: 219

Re: MIST and AMIGA core hardrive idea

Do you know if there is something similar for Atari ST hard drives? Normal TOS supports DOS (FAT16) floppies. As to hard disks images, EmuTOS supports natively DOS style partition tables and FAT16 partitions, in addition to hard disks without partition tables. You don't need any Atari hard disk dri...
by Eero Tamminen
Wed Nov 22, 2017 7:43 pm
Forum: 680x0
Topic: Bad Mood : Falcon030 'Doom'
Replies: 2328
Views: 199997

Re: Bad Mood : Falcon030 'Doom'

BTW I wanted to ask you about Hatari symbol loading direct from the Atari binary - as it has trouble with the new binaries - I can't use the NM route anymore because the symbols direct from ELF have different offsets from those in the final TTP. So it would be good to figure out if its a problem wi...
by Eero Tamminen
Tue Nov 21, 2017 10:31 pm
Forum: Hatari
Topic: Screen size
Replies: 5
Views: 294

Re: Screen size

For ST/STE -only programs, only options for freely scaling the window is SDL2 build of Hatari 2.x. Note that when running ST/STE games on Falcon, they can work better if you run first a program that: * disables 030 caches * sets Falcon to STE bus compatibility (0xff8007 register) & 8Mhz mode (8M...
by Eero Tamminen
Tue Nov 21, 2017 10:13 pm
Forum: Professionals
Topic: VOXX-Falcon Vocoder Fullversion?
Replies: 64
Views: 7680

Re: VOXX-Falcon Vocoder Fullversion?

The VoxxFree version (voxx_100.prg) here: http://www.axxim.de/r3dias/R3_Vocoder3.htm Is the one that freezes. The earlier voxxdemo.prg version starts fine in Hatari though. I don't have a mic with which to test it, but from the sounds it gives without one, I don't think the DSP processing is working...
by Eero Tamminen
Tue Nov 21, 2017 12:55 am
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 25
Views: 724

Re: Symbol listing in Hatari debugger?

Dang, the forum SW is acting again, it's revealing the "secret" tags. I'm pretty sure I've been targeted by them too, based on few programming itches I had earlier. ;-) Anyway... If you really happen to take a look at the visual debugger, one of the problems of using the same window is tha...
by Eero Tamminen
Tue Nov 21, 2017 12:47 am
Forum: Coding
Topic: etv_term vector
Replies: 22
Views: 572

Re: etv_term vector

Well, if you're debugging your own code, you can look up the variable types from your sources, or otherwise remember them. Memdump is probably easiest way to look at the values (for 16-bit variable, just take the 4 first hex digits at given address). And if you want to know hex e.g. in decimal, use ...
by Eero Tamminen
Sat Nov 18, 2017 9:46 pm
Forum: Hatari
Topic: Screen size
Replies: 5
Views: 294

Re: Screen size

Build Hatari with SDL2 as with SDL2, Hatari's can scale window to any size.

If you've built Hatari with SDL1, one option is to run your program under Falcon emulation, that supports scaling the output by an integer value.
by Eero Tamminen
Sat Nov 18, 2017 8:45 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 25
Views: 724

Re: Symbol listing in Hatari debugger?

ThorstenOtto wrote:Hm, did i say i'm going to implement that? :-)


<atari-forum-hypnosis>
No, but you're having an irresistible itch about it that you cannot help scratching, aren't you?
</atari-forum-hypnosis>
by Eero Tamminen
Sat Nov 18, 2017 8:40 pm
Forum: Games - General
Topic: Pacmania STE - New Version
Replies: 115
Views: 40988

Re: Pacmania STE - New Version

Tested STE in latest Hatari Mercurial version with US TOS 1.62, works fine.
by Eero Tamminen
Sat Nov 18, 2017 8:34 pm
Forum: Coding
Topic: etv_term vector
Replies: 22
Views: 572

Re: etv_term vector

Yes but I also want to execute additional code to dump my program's state through the Debugger console print functions, a program specific coredump facility. Unless you provide the Hatari debugger with the ability to list my variables correctly with datatypes and readable names ;) If you have symbo...
by Eero Tamminen
Sat Nov 18, 2017 12:24 am
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 25
Views: 724

Re: Symbol listing in Hatari debugger?

Yes, I was wondering whether you were considering doing it SDL2-only. Anyway, I'm interest to see your prototype code. :-) (Your screenshot of the other emulator looks really bare bones, I'm not really sure whether something that primitive would be any kind of improvement over current console debugg...
by Eero Tamminen
Fri Nov 17, 2017 8:41 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 25
Views: 724

Re: Symbol listing in Hatari debugger?

Shouldn't be too hard to get a simple frame working, that just displays some assembly lines, cpu registers etc. From there you can start adding features from the current debugger. What your patch for implementing that to Hatari would look like? Would you implement it with a window separate from Hat...
by Eero Tamminen
Fri Nov 17, 2017 8:36 pm
Forum: Hatari
Topic: Hatari debugging with DRI symbols, ignore .a files
Replies: 4
Views: 204

Re: Hatari debugging with DRI symbols, ignore .a files

Thanks for feedback! :-)

Btw. Which GCC version you're using? My ancient sparemint version of GCC adds just *.o symbols to the binary, not *.a ones...
by Eero Tamminen
Fri Nov 17, 2017 8:32 pm
Forum: Coding
Topic: etv_term vector
Replies: 22
Views: 572

Re: etv_term vector

That's my use case. I would like to exploit it to execute a hook to call the Hatari native features and activate Hatari's debugger when the exception happens. Easier would be just ask Hatari to invoke debugger when exceptions happen. To do that for all exceptions, use following option: --debug-exce...
by Eero Tamminen
Thu Nov 16, 2017 11:50 pm
Forum: Ym rockin'
Topic: Most catchy st tune ever
Replies: 74
Views: 25741

Re: Most catchy st tune ever

I really liked the music in the Paradox Pacemaker STE demo:
https://www.youtube.com/watch?v=jpXelwSNXqQ
by Eero Tamminen
Thu Nov 16, 2017 8:31 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 25
Views: 724

Re: Symbol listing in Hatari debugger?

The reason why Hatari Python UI debugger part is so rudimentary is that I soon found out that making out-of-process GUI debugger which gets ASCII output through FIFO and parses that, isn't performant enough, and keeping changes on Hatari side in sync with Python GUI is too error prone. Supporting ev...
by Eero Tamminen
Wed Nov 15, 2017 12:26 am
Forum: Hatari
Topic: Hatari 2.0.0 has been released
Replies: 77
Views: 9363

Re: Hatari 2.0.0 has been released

Doing a file selector with plain SDL is pretty horrible, and the zip support makes the code even more awful update (I don't think anybody's enthuastic to touch it). I'd recommend getting the images out of the Zip and compressing them individually with Gzip. That produces smaller files than using Zip...
by Eero Tamminen
Mon Nov 13, 2017 11:13 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 25
Views: 724

Re: Symbol listing in Hatari debugger?

If you're looking just for the name of a symbol, why not just press <TAB> instead? Readline TAB-completion gives you much more condensed list of (alpha-sorted) symbols: > address _<TAB> Display all 451 possibilities? (y or n) _Getcookie ___mpn_mul_n _atof _mt_appl_find ___PRETTY_FUNCTION__.3476 ___m...
by Eero Tamminen
Mon Nov 13, 2017 9:51 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 25
Views: 724

Re: Symbol listing in Hatari debugger?

Done: https://hg.tuxfamily.org/mercurialroot/ ... d0dfa775f2

I just wonder why listing them in name order instead of address order is more expected. :-)
by Eero Tamminen
Tue Nov 07, 2017 11:27 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 841

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

ThorstenOtto wrote:
Eero Tamminen wrote:if it works fine, it push it to Mercurial.


Any doubts on that? I'm disappointed ;)


Well, I can't just push code untested, can I? There could be other changes that have broken your changes. :-)
by Eero Tamminen
Mon Nov 06, 2017 11:29 pm
Forum: Hardware
Topic: TOS: Now and When
Replies: 10
Views: 650

Re: TOS: Now and When

ijor wrote:There are many programs that don't run on TOS 1.04 in their original form.


Has anybody documented / listed them anywhere?
by Eero Tamminen
Mon Nov 06, 2017 11:28 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 841

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

Yes, I think so. Easiest is just to try it. :-) Btw. Thorsten just mailed "a.out" symbol format support to hatari-devel. I'll test it soon (and add same support also for the external tool), if it works fine, it push it to Mercurial. That should be really nice for debugging purposes. For pr...
by Eero Tamminen
Sun Nov 05, 2017 6:50 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 841

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

Where is the originating object file important at this stage? It's not (*). Linker map is just what EmuTOS project uses to convert the symbol information to format accepted by Hatari. (*) Unless you're missing symbols and you need to debug to which function some address might belong to. Then the ad...

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