Search found 1532 matches

by Eero Tamminen
Thu Nov 16, 2017 11:50 pm
Forum: Ym rockin'
Topic: Most catchy st tune ever
Replies: 71
Views: 25364

Re: Most catchy st tune ever

I really liked the music in the Paradox Pacemaker STE demo:
https://www.youtube.com/watch?v=jpXelwSNXqQ
by Eero Tamminen
Thu Nov 16, 2017 8:31 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 17
Views: 385

Re: Symbol listing in Hatari debugger?

The reason why Hatari Python UI debugger part is so rudimentary is that I soon found out that making out-of-process GUI debugger which gets ASCII output through FIFO and parses that, isn't performant enough, and keeping changes on Hatari side in sync with Python GUI is too error prone. Supporting ev...
by Eero Tamminen
Wed Nov 15, 2017 12:26 am
Forum: Hatari
Topic: Hatari 2.0.0 has been released
Replies: 54
Views: 8764

Re: Hatari 2.0.0 has been released

Doing a file selector with plain SDL is pretty horrible, and the zip support makes the code even more awful update (I don't think anybody's enthuastic to touch it). I'd recommend getting the images out of the Zip and compressing them individually with Gzip. That produces smaller files than using Zip...
by Eero Tamminen
Mon Nov 13, 2017 11:13 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 17
Views: 385

Re: Symbol listing in Hatari debugger?

If you're looking just for the name of a symbol, why not just press <TAB> instead? Readline TAB-completion gives you much more condensed list of (alpha-sorted) symbols: > address _<TAB> Display all 451 possibilities? (y or n) _Getcookie ___mpn_mul_n _atof _mt_appl_find ___PRETTY_FUNCTION__.3476 ___m...
by Eero Tamminen
Mon Nov 13, 2017 9:51 pm
Forum: Hatari
Topic: Symbol listing in Hatari debugger?
Replies: 17
Views: 385

Re: Symbol listing in Hatari debugger?

Done: https://hg.tuxfamily.org/mercurialroot/ ... d0dfa775f2

I just wonder why listing them in name order instead of address order is more expected. :-)
by Eero Tamminen
Tue Nov 07, 2017 11:27 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 743

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

ThorstenOtto wrote:
Eero Tamminen wrote:if it works fine, it push it to Mercurial.


Any doubts on that? I'm disappointed ;)


Well, I can't just push code untested, can I? There could be other changes that have broken your changes. :-)
by Eero Tamminen
Mon Nov 06, 2017 11:29 pm
Forum: Hardware
Topic: TOS: Now and When
Replies: 10
Views: 622

Re: TOS: Now and When

ijor wrote:There are many programs that don't run on TOS 1.04 in their original form.


Has anybody documented / listed them anywhere?
by Eero Tamminen
Mon Nov 06, 2017 11:28 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 743

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

Yes, I think so. Easiest is just to try it. :-) Btw. Thorsten just mailed "a.out" symbol format support to hatari-devel. I'll test it soon (and add same support also for the external tool), if it works fine, it push it to Mercurial. That should be really nice for debugging purposes. For pr...
by Eero Tamminen
Sun Nov 05, 2017 6:50 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 743

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

Where is the originating object file important at this stage? It's not (*). Linker map is just what EmuTOS project uses to convert the symbol information to format accepted by Hatari. (*) Unless you're missing symbols and you need to debug to which function some address might belong to. Then the ad...
by Eero Tamminen
Sun Nov 05, 2017 12:16 am
Forum: Games - General
Topic: Enduro Racer Progress update
Replies: 19
Views: 1301

Re: Enduro Racer Progress update

rj1 wrote:Nice that you included fps counter :) First Atari game to have this?


Some builds of Douglas' Falcon Bad Mood (Doom I/II rewrite) have had FPS counter.
by Eero Tamminen
Sat Nov 04, 2017 8:13 pm
Forum: Hardware
Topic: TOS: Now and When
Replies: 10
Views: 622

Re: TOS: Now and When

Any program that works only with TOS v1.00, will work only from floppies, which makes them quite annoying, when one has hard disk attached to ST. I know exactly one program (ST Quixx game) which requires TOS v1.00, which is not exactly a pressing reason to use TOS v1.00. Does somebody know any other...
by Eero Tamminen
Sat Nov 04, 2017 8:06 pm
Forum: Hatari
Topic: Good Setup For Magic 6?
Replies: 30
Views: 1420

Re: Good Setup For Magic 6?

Well, I try latest EmuTOS 0.9.8 and I'm not satisfied at all :( It's fast indeed, but can't save desktop configuration, can't start any of programs...pretty weird though... I thought that maybe is problem with permissions (I use Linux Mint), but, everything was OK. Of course I used EmuTOS 0.9.8 for...
by Eero Tamminen
Sat Nov 04, 2017 7:37 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 743

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

"nm" output is the ASCII format that Hatari debugger understands. As EmuTOS map2sym.sh script help says, its purpose is to covert linker symbol mappings file (a side-product of EmuTOS linking) to "nm" symbols format. Linker mapping includes also information about in which object ...
by Eero Tamminen
Sat Nov 04, 2017 7:26 pm
Forum: C / PASCAL etc.
Topic: Development
Replies: 1
Views: 132

Re: Development

Hatari debugger supports only DRI / GST debug symbols (the traditional Atari debug symbols format, not the Unix a.out format). From Hatari manual's "The debugger" -> "Debug symbols" section: The options you need to add suitable symbol table to your programs, depend on which toolc...
by Eero Tamminen
Sat Nov 04, 2017 7:19 pm
Forum: Hatari
Topic: Hatari MIDI support
Replies: 13
Views: 2235

Re: Hatari MIDI support

I don't have Mac, but in general it should be enough to: select suitable MIDI interface from the Hatari GUI, and after that MIDI input/output should work fine. You may need to reboot emulation. Troed has provided OSX build that includes the changes, if you cannot build Hatari from Mercurial yourself...
by Eero Tamminen
Tue Oct 31, 2017 11:09 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 743

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

Downside of text symbols file is that you need to load that manually in Hatari debugger, instead of Hatari loading it automatically like happens with programs containing DRI symbols. Alternatively you could add some breakpoints that do the loading automatically for you, but that's going to require s...
by Eero Tamminen
Mon Oct 30, 2017 8:09 pm
Forum: C / PASCAL etc.
Topic: Symbolic disassembly for gcc with -Wl,--traditional-format?
Replies: 21
Views: 743

Re: Symbolic disassembly for gcc with -Wl,--traditional-format?

What is the cross-development environment where you want to be able to read DRI symbols? If it's e.g. MiNT / aranym, you could use (much) older objdump (something from GCC v2 era) that supports DRI in addition to a.out.
by Eero Tamminen
Sun Oct 29, 2017 11:09 am
Forum: Paradize forum
Topic: [Tool] Atari ST Harddisk menu
Replies: 12
Views: 11250

Re: [Tool] Atari ST Harddisk menu

Hatari Videl emulation is still lacking some features (e.g. per-line palette updates for raster effects), and although most things work fine, Falcon HW timings have still noticeable inaccuracies (unlike ST/STE timings).
by Eero Tamminen
Sun Oct 29, 2017 11:03 am
Forum: Hatari
Topic: Good Setup For Magic 6?
Replies: 30
Views: 1420

Re: Good Setup For Magic 6?

I don't know if MagiC work with EmuTOS, never try... Somehow, I prefer more original TOS. EmuTOS is pretty good nowadays, for anything else than Falcon (EmuTOS is still lacking 16-bit color & DSP support). EmuTOS boots up *much* faster than normal TOS, doesn't need HD driver to run from HD, and...
by Eero Tamminen
Sun Oct 15, 2017 10:34 pm
Forum: Hatari
Topic: TOS 2.0.6 not reading NEWDESK.INF on boot [solved]
Replies: 4
Views: 453

Re: TOS 2.0.6 not reading NEWDESK.INF on boot

Ok, you're using the Mercurial version instead of Hatari 2.0 release. In Mercurial version, both VDI mode and Autostarting use virtual INF file overriding, and it works even if you're booting from somewhere else than GEMDOS HD. However, the virtual INF file content can be based on your own version o...
by Eero Tamminen
Sat Oct 14, 2017 9:48 pm
Forum: Hatari
Topic: TOS 2.0.6 not reading NEWDESK.INF on boot [solved]
Replies: 4
Views: 453

Re: TOS 2.0.6 not reading NEWDSK.INF on boot

If you use autostartup, Hatari generates the INF file from scratch that tells TOS to start the given program. In the Mercurial version of Hatari it will modify the existing INF file instead. To find out what actually happens, you can use Hatari's "--trace os_base" option (or more verbosely...
by Eero Tamminen
Wed Oct 04, 2017 5:51 pm
Forum: Hatari
Topic: Hatari 2.0.0 has been released
Replies: 54
Views: 8764

Re: Hatari 2.0.0 has been released

Heh, I've usually relied on the Youtube demos recorded from real machines (which are linked to demos' pouet.net pages) when checking whether demo works like on real HW. :-)
by Eero Tamminen
Tue Oct 03, 2017 11:18 pm
Forum: Hatari
Topic: Network support ...
Replies: 7
Views: 1525

Re: Network support ...

Here's some NE2000 / NE1000 network adapter emulation code for Hatari: https://github.com/mist-devel/mist-board/blob/master/tools/hatari/memory.c (See the code inside "NE_EMU" ifdefs.) Ethernet traffic is handled by "rerouting" bytes accesses to cartdridge space at FAxxxx ; it th...
by Eero Tamminen
Tue Oct 03, 2017 11:12 pm
Forum: Hatari
Topic: Hatari 2.0.0 has been released
Replies: 54
Views: 8764

Re: Hatari 2.0.0 has been released

Thanks for testing!

It's possible that some screens are for STE and some for ST. Do the glitching screens work better e.g. TOS v1.04?

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